Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 2 years ago
All versions
1.2.0
Release
Better Mob Combat 1.2.02 years ago 943
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Changes
- Added several new configs to control what happens when specific mobs are indirectly hit by other specific mobs performing a Better Combat attack
- Fixed Vindicators not rendering their weapon for the full duration of a Better Combat attack animation
- Added compat for Minecraft Comes Alive Reborn
- Fixed Villager Recruits with shields not periodically lowering their shields when carrying a weapon with Better Combat attributes
- Fixed server-side lag occurring when mobs are targeting enemies while carrying a weapon with Better Combat attributes
- Fixed Better Combat attack hit detection logic for mobs so that the AI attack target of mobs are guaranteed to be hit by such attacks if in range
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KU8N7kPc:zKfrVE96"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KU8N7kPc:zKfrVE96"
}




