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Licensed LGPL-3.0-only
Published 4 years ago
Updated 3 months ago
All versions
5426
Beta
Hbm's Nuclear Tech Mod 1.0.27X5426 for Minecraft 1.7.10last year 6,781
Uploaded by
Compatibility
Minecraft: Java Edition
1.7.10
Platform
Forge
Supported environments
Client and server
Changes
Check the github releases page for a comprehensive changelog
- New anti material rifle variants
- Updated chemical plant, assembler and chemical factors (no longer use templates)
- PUREX for waste reprocessing
- Paintable pneumatic tubes and opencomputers cables
- Rebar which accepts liquid concrete to construct buildings with ease
- RBMK autoloader to finally automate swapping out RBMK fuel rods
- QMAW (quick manual and wiki) for more ingame documentation (press F1 on items by default)
- /ntmlocate for finding all current gen NBT based structures
- Tons and tons of bugfixes, recipe tweaks and minor changes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:M4Z75E5X:lTQvcPdi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:M4Z75E5X:lTQvcPdi"
}

