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1.6.4-1.19.2
Compatibility
Changes
Changes
Backported most features of 1.6.4 to 1.19.2. Reminder: 1.19.2 is not officially supported anymore, this is more of a maintenance release!
- Added new optional bow animation
- Fix holding up modded items when added to the config
- Replace "Hold Up All Items" with "Holding Up Mode"s
- Auto settings when FirstPerson mod is installed
- Add a slider on how much items get held up. Fix #143
- Only play the freezing animation if the player can freeze. Fix #123
- Use the vanilla formular for the eating animation #129
- Lang updates for Chinese, French and Ukrainian
- Remove old Donor Cape stuff
- Don't custom render maps with CustomModelData
- Switching to my new build-system
Full Changelog: https://github.com/tr7zw/NotEnoughAnimations/compare/1.6.2-1.19...1.6.4-1.19.2
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MPCX6s5C:4Q3YTJ4K"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MPCX6s5C:4Q3YTJ4K"
}

