Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Server-side
Singleplayer
Links
Tags
Creators
Details
Create Positional
features
- revamped recipes
- new data driven recipe types
why?
because the create mod doesn't have a real reason to go out and explore your world, because you can just build everything in one place. This mod adds new recipes that require you to explore your world and find the right conditions to get the resources you need.
new recipes
washing
- gravel -> iron nugget (when above y level 128)
- gravel -> gold nugget (when in a desert biome)
- gravel -> zinc nugget (when in a lush cave biome)
- gravel -> copper nugget (when in an ocean biome)
crushing
- obsidian -> obsidian dust (when in the nether)
new recipe types
- washing with biome and y level conditions
createpositional:biome_y_splashing - crushing with dimension conditions
createpositional:dimension_crushing
example:
{
"type": "createpositional:biome_y_splashing",
"ingredients": [
{
"item": "minecraft:gravel"
}
],
"results": [
{
"chance": 0.25,
"id": "minecraft:flint"
},
{
"chance": 0.125,
"id": "minecraft:gold_nugget"
}
],
"biome": "minecraft:desert"
}
all recipes are data driven and can be added or removed by datapacks.


