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Minecraft: Java Edition
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We are just getting started - and that is the point
Worldsmiths is a small survival server with a real, player-run economy. The world is built, the systems work, the roads are laid. What we do not have yet is people.
So this is less "come and play on our server" and more "come and help us build one." If you have ever looked at a big server and thought you would have done things differently, this is the point where you actually can.
What you get for showing up early
Real responsibility. We need staff - moderators, people who show newcomers around, people who run build projects. We are not handing out ranks to strangers on day one, but if you stick around and you are decent, there is an actual job here.
A say in how this works. We wrote every plugin ourselves - bank, market, land, shops, companies, lottery. When you say "this rule is annoying" or "there should be a way to do X", it can genuinely be changed.
The good land. Free 47x47 starter plots stand ready - walk in, open the chest, and it is yours. Beyond them a road network runs across the whole map - forest, coast, mountains - and a lot of islands nobody has claimed. Right now you pick your spot. In six months you take what is left.
What is already here
An economy where every single coin was mined by a player. No admin has ever created money - not for events, not for prizes, not ever. You dig, you deposit at the Bank, you have money. What you own is worth something, because nobody can print more.
A market with real prices. Order book, candlestick charts, a fair-price line, an index over the most-traded goods. We have never set a price.
Your own shop on your own land. Chest stands, animal pens, glass cases for enchanted one-offs.
A soft landing. Pass the short rules quiz and you get a pickaxe, axe, shovel, torches and a little starting money - paid from the treasury, not printed. No room to claim where you stand? /zone quick takes you to a free starter plot. Your first claim sets your /home and comes with a move-in gift.
A farmworld that resets monthly. Automation is welcome there - mob grinders, auto-harvesters, AFK machines all belong in it. The main world is worked by hand, so it stays beautiful.
A weekly lottery, drawn Sunday evenings. Pure player money, provably fair: we publish a fingerprint of the winning numbers before tickets go on sale, so nobody - us included - can pick them afterwards.
No pay-to-win. No ranks for sale. Ever.
Honest about the size
Small community, growing. You will not log in to a busy spawn. If you want a bustling server on day one, this is not it yet - and that is exactly why the interesting spots are still free.
Having a look
Just log in. You spawn straight into the world as an Explorer and can look around for as long as you like - the market stands, the roads, other people's builds - no application, nobody to wait for. When you want to build, type /onboard, read the six rules, pass the short quiz, and you are sent back to wherever you were standing. Java and Bedrock both work through Geyser. No mods needed.
Java: 5.9.24.47 - Bedrock: same address, port 19132


