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Details
Licensed LGPL-3.0-only
Published 5 years ago
Updated last month
All versions
2.11.25
Release
2.11.252 years ago 105.2K
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client-side
Client and server
Changes
- Added way to copy VecOrigin
- Added set Vec3 to Vec3d
- Added PlaneCache (reworked from port)
- Reworked CollisionCoordinator
- Fixed client sync gui wrong caption
- Fixed loading mixin on server side which is client side only (fabric)
- Fixed several issues related to calculating surrounding boxes of transformations
- Fixed obbs collision not working properly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OsZiaDHq:ERTYohOX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OsZiaDHq:ERTYohOX"
}

