
Rules4Worlds
ArchivedA library mod for fabric mod developers that enables you to easily create world-specific gamerules.
12.3Kdownloads
4followers
12.3Kdownloads
4followers
Rules4Worlds has been archived. Rules4Worlds will not receive any further updates unless the author decides to unarchive the project.
Tags
Creators
Details
Licensed Apache-2.0
Published 2 years ago
Updated 2 years ago
All versions
0.1.0
Release
Rules4Worlds 0.1.02 years ago 3,188
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
Just same file for 1.20 - 1.20.1.
No other changes.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| rules4worlds-fabric-mc1.20-1.20.1-0.1.0-sources.jar | Unknown | 67.35 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QPnj1h3s:HxjibP0h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QPnj1h3s:HxjibP0h"
}
