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Details
Licensed LGPL-3.0-only
Published 4 years ago
Updated last month
All versions
1.21.8+1.0
Release
Debugify 1.21.8+1.0last year 1.39M
Compatibility
Minecraft: Java Edition
1.21.6–1.21.8
Platform
Fabric
Supported environments
Client-side
Server-side
Required content
Changes
Debugify 1.21.8+1.0
Bug Fixes
- Fix MC-35361 – Inventory opening is detected while in Nether Portal (by @MicrocontrollersDev)
- Fix MC-46503 – You can retain entities' shaders by running the “/kill” command while in spectator mode (by @MicrocontrollersDev)
- Fix MC-46737 – Entities' shaders are applied when beginning to spectate them in third person (by @MicrocontrollersDev)
- Fix MC-57057 – Guardian laser attack sound ignores distance (by @MicrocontrollersDev)
- Fix MC-61489 – Book GUI is not vertically centred (by @MicrocontrollersDev)
- Fix MC-82263 – Ender dragon produces regular hurt sound on final hit (by @MicrocontrollersDev)
- Fix MC-84661 – Glowing is considered a positive effect in potion item tooltips (by @MicrocontrollersDev)
- Fix MC-94054 – Cave spiders spin around when walking (by @MicrocontrollersDev)
- Fix MC-115092 – Squid/glow squid named “Dinnerbone” or “Grumm” is not upside‑down (by @MicrocontrollersDev)
- Fix MC-116510 – Attack indicator doesn't indicate (most of the time) that breaking instantly‑mineable blocks resets your attack (by @MicrocontrollersDev)
- Fix MC-118740 – Performing any right‑click action silently resets the attack cooldown (by @MicrocontrollersDev)
- Fix MC-123450 – Item frames play sounds when the item within them is read from NBT (by @MicrocontrollersDev)
- Fix MC-123605 – Debug world still sets clear weather time instead of deactivating gamerule doWeatherCycle (by @MicrocontrollersDev)
- Fix MC-134110 – Structure mirroring breaking apart double chests (by @MicrocontrollersDev)
- Fix MC-136249 – Wearing boots enchanted with Depth Strider decreases the strength of the Riptide enchantment (by @MicrocontrollersDev)
- Fix MC-139041 – The sounds of fishing bobbers aren't controlled by the “Players” sound slider (by @MicrocontrollersDev)
- Fix MC-147659 – Some witch huts spawn the incorrect cat (by @MicrocontrollersDev)
- Fix MC-147784 – Fletching table flashes crafting table’s GUI for about a second upon right‑clicking it in spectator mode (by @MicrocontrollersDev)
- Fix MC-159283 – The End terrain does not generate in multiple rings centred around the world centre (from Thorium) (by @MicrocontrollersDev)
- Fix MC-165306 – Beacon beams are transparent from the inside (by @MicrocontrollersDev)
- Fix MC-168573 – After breaking a shield, the player’s off‑hand can’t finish using some items (by @MicrocontrollersDev)
- Fix MC-170462 – Bad Omen is considered a positive effect in potion item tooltips (by @MicrocontrollersDev)
- Fix MC-176806 – Scoreboard criteria for using glowstone doesn’t increase score when charging a respawn anchor (by @MicrocontrollersDev)
- Fix MC-177381 – Game does not count the distance properly if you locate a structure from more than 46340 blocks away (by @MicrocontrollersDev)
- Fix MC-187100 – End crystals try to heal dying Ender dragons (by @MicrocontrollersDev)
- Fix MC-187100 – End crystals try to heal dying Ender dragons (fix missing BugFix and move to server side) (by @MicrocontrollersDev)
- Fix MC-188359 – Burp sound does not play after drinking or after eating cake (by @MicrocontrollersDev)
- Fix MC-201374 – Wrong position passed to getCollisionShape from CampfireBlock#isSmokingBlockAt (by @MicrocontrollersDev)
- Fix MC-201723 – Statistics sprites don’t look pressed when clicked (from Thorium) (by @MicrocontrollersDev)
- Fix MC-202637 – Last sound clip of eating will still play when Players volume is set to 0% (by @MicrocontrollersDev)
- Fix MC-206540 – Increased input delay when riding an entity (by @MicrocontrollersDev)
- Fix MC-210318 – Maximum length of book title changed from 16 to 15 characters (by @MicrocontrollersDev)
- Fix MC-211561 – Fishing line appears in opposite hand when switching slots (by @MicrocontrollersDev)
- Fix MC-219981 – If zombies spawned with max health over 20 (leader zombie bonus), they will have 20 health instead of their max health (by @MicrocontrollersDev)
- Fix MC-221257 – Shulker bullets don’t produce bubble particles when moving through water (by @MicrocontrollersDev)
- Fix MC-226961 – Experience Orbs treat flowing lava as a full block (by @MicrocontrollersDev)
- Fix MC-227008 – Enderman constantly tries to teleport when in a boat or a minecart under daylight (by @MicrocontrollersDev)
- Fix MC-227337 – When a shulker bullet hits an entity, the explosion sound is not played and particles are not produced (by @MicrocontrollersDev)
- Fix MC-242809 – IP field in the multiplayer menu will not detect the IP if a space is put at the beginning/end of it (by @MicrocontrollersDev)
- Fix MC-245394 – The sounds of raid horns blaring aren’t controlled by the correct sound slider (by @MicrocontrollersDev)
- Fix MC-251068 – If you delete your only world, you are no longer automatically taken to the “Create New World” screen (by @MicrocontrollersDev)
- Fix MC-259512 – Horizontal camera rotation lags when riding (by @MicrocontrollersDev)
- Fix MC-267125 – Command suggestions for reloadable content are not affected by /reload (by @MicrocontrollersDev)
- Fix MC-267376 – You can view through blocks on small scales (near‑plane clipping) (by @MicrocontrollersDev)
- Fix MC-267469 – GUI list entry highlight border not always aligned properly (by @MicrocontrollersDev)
- Fix MC-268420 – Cooldown indicator flashes when switching items with high attack‑speed attribute (by @MicrocontrollersDev)
- Fix MC-268617 – Structures can’t be saved if the game directory name has certain patterns (by @MicrocontrollersDev)
- Fix MC-271899 – StructureTemplate palette caches are not thread‑safe (by @MicrocontrollersDev)
- Fix MC-272431 – Ender Dragon incorrect vertical velocity causes erratic behaviour (by @MicrocontrollersDev)
- Fix MC-280220 – When a dolphin holds an item, it is rendered upside‑down and far from the mouth (by @MicrocontrollersDev)
- Fix MC-297837 – Locator bar shows players above you as being below you when they are high enough (by @isXander)
- Fix MC-298066 – Directly entering a bed from a mount places the player in the wrong place (by @MicrocontrollersDev)
- Fix MC-298225 – Shapes appear in the End sky with certain distance settings (by @MicrocontrollersDev)
- Fix MC-298558 – Rain fog calculation can overshoot while the game is unresponsive (by @isXander)
- Fix MC-299115 – Arrow loses its owner tag when deflected while its owner is offline (by @isXander)
Other Changes
- Fix crash when opening inventory (by @MicrocontrollersDev)
- Resolve Moonrise mixin error (by @R00tB33rMan)
- Cleanup (by @MicrocontrollersDev)
- 🌐 Add Argentine Spanish localisation (by @Texaliuz)
- Bump org.ajoberstar.grgit from 5.0.0 to 5.3.2 (by dependabot[bot])
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QwxR6Gcd:WLSwJeXa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QwxR6Gcd:WLSwJeXa"
}




