Tags
Creators
Details
Licensed CC-BY-NC-ND-4.0
Published last year
Updated 2 weeks ago
All versions
2.5.5a
Alpha
Ancient Artifacts 2 V2.5.5a for 1.21.6-1.21.118 months ago 336
Compatibility
Minecraft: Java Edition
1.21.6–1.21.11
Platform
Data Pack
Changes
New features:
- Added a new about datapack dialog
- Added a new tooltip design
- Added a new advancement (again for some reason) that indicates that the artifact golem is invincible
- Started using version overlays which allows the same datapack / resourcepack file to be used for more minecraft versions making support for older versions easier
Changes:
- Converted this project into a bolt project for faster and easier development and optimizations
- Completely re-written my datapack library
- Made the version resolution of my library between datapacks a lot easier on the user side
- Moved the configs into a new dialog menu
- Update the datapack to 1.21.11
- Applied almost all smithed's datapack conventions
- You can now access the creative book dialog through the quick actions button (G by default)
- Slightly changed the artifact golem's attack animation
- Added some particles to the artifact golem's attack animation
- Templates and essence should now drop earlier
- Tweaked mob spawning around the overgrown ocean ruins to be a more thin constant flow instead of bug difficult waves.
- Tweaked mob spawning during a sculk heart to be more balanced and uniform
- The sculk heart mobs now sometimes drop some food
- Changed the way upgrades are distributed. You should get roughly the same ammount of upgrades but just less upgrades at once but more frequent.
- Added some new particles to show when you're activating the sculk heart
- Increased the xp-rate of experienced chain to make it more useful
- Ancient Artifacts is now compatable with lullaby's graves
- Ancient Artifacts is now compatable with Alchemika by Hashs
- Better alignment for the shulker king music and the animation
Bugs Fixed:
- The manual said that lifesteal necklace had only II levels but it has III
- Fixed a bug where the cauldron would fail on adding any compound
- Raging ring is now more stable and works better overall
- Not all blockstates from 1.21.5 were added correctly
- Not all blockstates from 1.21.6 were added correctly
- Not all blockstates from 1.21.9 were added correctly
- Not all blocks from 1.21.9 were added correctly
- Not all entities from 1.21.9 were added correctly
- Fixed a lot of blockstates not showing with tinkering tiara
- Fixed parchments taking some time to open
- Parchments could sometimes crash the game
- Some parchments show the result of the previous opened parchment
- Artifact chests now properly swing your mainhand when interacted
- Sometimes artifact chests would spawn multiple times in the same block
- Fixed a spelling mistake in the artifact manual
- Fireball expert just didn't work
- Fireball ring now properly fills fire around it's explosion and no longer flashes commandblocks when doing so
- Detecting borla now properly makes ores glow and no longer flashes commandblocks when doing so
- Cooling boots now properly fills basalt in lava and no longer flashes commandblocks when doing so
- Luck of the sea didn't work properly
- Some crafted items didn't have the custom tooltip design
Optimizations:
- Optimized the creative book
- Optimized my datapack library a lot:
- Clearing items is now optimized
- Easing is now optimized
- Events are now optimized
- Math (sqrt) is optimized
- Overlay is completely re-written
- Player ID system is optimized
- Player storage is optimized
- Slow ticking is optimized
- Optimized parchment rendering
- Optimized parchment relic generation
- Optimized mob spawning around structures
- Optimized the expansion stars + expanded effect
- Optimized dungeon
- Optimized configs
- Optimized artifact chests (damn their code was bad xD)
- Heavily optimized artifact golems
- Optimized the sculk heart
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| Ancient Artifacts 2 Resourcepack V2.5.5a.zip | Required resource pack | 57.21 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RO3LwIqV:R3F9Kyb5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RO3LwIqV:R3F9Kyb5"
}

