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Licensed CC-BY-NC-ND-4.0
Published last year
Updated 2 weeks ago
All versions
2.5.2a+mod
Beta
Ancient Artifacts 2 V2.5.2a for 1.21.6-1.21.8last year 1,140
Compatibility
Minecraft: Java Edition
1.21.6–1.21.8
Platforms
Fabric
Forge
NeoForge
Quilt
Supported environments
Client and server
Changes
New features
- Allies amulet now also changes the speed of happy ghasts
- Complete overhaul of the item tooltip for ancient artifact's items including a new background and icons (old items won't get updated but will still work)
- Added a new advancement for hitting the artifact golem to make clear that it is invulnerable...
Changes:
Advancements
- Changed the vision expert to be simpler
- Changed echoing expert to only require 300 echoes instead of 500
- Made the advancements more linear
Artifact Cauldron
- Changed a lot of loot-tables to make progression more linear so the pack is not as overwhelming at the start
- Made the artifact cauldron more clear
- Renamed artifact crafting --> artifact casting to make it sound more different from artifact recycling
- You can now also upgrade a cauldron like an artifact (by having it in your offhand)
- Removed the artifact cauldron from the overgrown witch hut
Dungeon
- The obsidian artifact chest now only drops artifacts from dimensions reached
- The obsidian artifact chest now has less chance of dropping any artifacts
- Increased the amount of mobs spawning in the dungeon
- Mobs in the dungeon can now also wear netherite armor
- Reduced lag for the dungeon
- Reduced lag for the artifact golem
- Basically a full rewrite of the artifact golem
Artifacts
- Added the origin of the artifact (overworld, deep dark...) to it's tooltip
- Reduced lag for storing circlet
Misc
- Internal changes for invisible shadow color (this may fix some bugs)
Bugs fixed:
- The reaching expert advancement was granted seemingly at random
- Spelling mistake in the cleanly cut advancement
- Fixed the overgrown water ruins not fully generating (this could throw an error in the logs)
- Fixed forced keepInventory
- Fixed parchments having shadow on the items
- Mobs spawning with armor no longer make an armor equip sound
- Fixed the golem sometimes losing their limbs
- Fixed travelers expert not working with higher levels of speed / soul speed
- Fixed a bunch of spelling mistakes in the item tooltips
- Added the focus manual to the creative book as it was missing
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:RO3LwIqV:fyGq9xWP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:RO3LwIqV:fyGq9xWP"
}

