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Minecraft: Java Edition
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Daily Rewards
A polished daily reward system built to keep your players coming back every day.
Daily Rewards includes GUI rewards, daily streaks, milestone bonuses, reward previews, and a clean claiming experience for any Minecraft server.
About Daily Rewards
Daily Rewards is a modern reward plugin that gives your players a simple but exciting reason to log in every day.
Instead of instantly giving one basic reward, players open a custom GUI and reveal multiple rewards each day. Server owners can fully customize the menus, rewards, messages, cooldowns, streak milestones, and more.
Whether you run Survival, Skyblock, Prison, SMP, Lifesteal, or an Economy server, Daily Rewards is a great way to improve player retention and make daily logins feel more rewarding.
Main Features
- Daily Reward GUI - Players can claim rewards through a clean in-game menu.
- 3 Reward Rolls - Each claim gives players 3 reward reveals.
- 24 Hour Cooldown - Players can claim once every day.
- Reward Preview Menu - Players can view possible rewards before claiming.
- Daily Streaks - Track current and best daily streaks.
- Streak Milestones - Reward loyal players for logging in multiple days.
- Custom Menus - Change menu titles, items, slots, materials, names, and lore.
- Custom Rewards - Run commands when players win rewards.
- Weighted Chances - Set different chances for common, rare, and bonus rewards.
- Join Reminders - Remind players when their daily reward is ready.
- SQLite and MySQL Support - Choose the storage option that suits your server.
Daily Reward Experience
Players can use /daily to open the main reward menu.
From there, players can:
- Claim their daily rewards.
- See their cooldown if they have already claimed.
- Preview possible rewards.
- View streak milestones.
- Build up daily streaks for extra bonuses.
This makes the system feel more interactive and rewarding compared to a simple command-based reward plugin.
Streak Milestones
Reward your most active players with milestone bonuses.
Example milestone rewards:
- 3 Day Streak Reward
- 7 Day Streak Reward
- 14 Day Streak Reward
- 30 Day Streak Reward
Milestones can be fully customized and can run your own reward commands.
Commands
| Command | Description |
|---|---|
/daily |
Opens the main Daily Rewards menu. |
/daily help |
Shows the plugin command list. |
/daily reload |
Reloads the plugin. |
/daily reset <player/uuid> |
Resets a player's daily reward cooldown. |
/daily debug |
Runs a setup check when debug mode is enabled. |
Legacy Commands
| Command | Description |
|---|---|
/dailyhelp |
Shows the help menu. |
/dailyreload |
Reloads the plugin. |
/dailyreset |
Resets a player's daily reward cooldown. |
Permissions
| Permission | Description |
|---|---|
dailyrewards.use |
Allows players to open the Daily Rewards menu. |
dailyrewards.help |
Allows access to the help command. |
dailyrewards.reload |
Allows reloading the plugin. |
dailyrewards.reset |
Allows resetting player cooldowns. |
dailyrewards.debug |
Allows use of the debug command. |
Admin Debug Tool
Daily Rewards includes a simple debug command for server owners.
When enabled, admins can run:
/daily debug
This helps check whether the plugin is set up correctly and reports useful status messages directly in chat.
This is perfect for server owners who want a quick way to confirm that their menus, rewards, commands, and setup are working properly.
Configuration Preview
Daily Rewards is built to be easy to configure.
You can customize:
- Daily cooldown time.
- Reward amount per claim.
- Menu titles and sizes.
- Menu items and slots.
- Reward names, materials, and lore.
- Reward chances.
- Reward commands.
- Streak milestones.
- Milestone rewards.
- Player messages.
- Reminder messages.
Plugin Preview
Click to view images







Example Config
Click to view config.yml
# ============================================================
# DailyRewards - Example Config (Public/Free Edition)
# ============================================================
# Quick notes:
# - This file is intentionally simple and example-focused.
# - You can copy item/message patterns and expand as needed.
# - Reload safely with: /dailyreload
# - Debug self-test (admin): /daily debug [player]
# ============================================================
debug: false
database:
# sqlite or mysql
type: sqlite
sqlite:
file: "dailyrewards.db"
mysql:
host: "127.0.0.1"
port: 3306
database: "dailyrewards"
username: "root"
password: "change_me"
messages:
prefix: "&b&lDaily&8 > &7"
reward_received: "&aYou received: &f%item%"
no_permission: "&cYou do not have permission."
reload_success: "&aDailyRewards reloaded."
already_claimed: "&cYou already claimed today. &7Time left: &f%time%"
reminder: "&eYour daily rewards are ready. &7Use &f/daily"
reset_success: "&aReset daily cooldown for &f%player%&a."
reset_notification: "&eAn admin reset your daily cooldown."
invalid_arguments: "&cInvalid arguments."
player_not_found: "&cPlayer not found."
help:
- "&8&m--------------------------------"
- "&b&lDailyRewards"
- "&f/daily &8- &7Open the daily menu"
- "&f/daily debug [player] &8- &7Run debug self-test (admin)"
- "&f/dailyreload &8- &7Reload config"
- "&f/dailyreset <player|uuid> &8- &7Reset cooldown"
- "&8&m--------------------------------"
notification:
# seconds between reminder checks
interval: 3600
gui:
daily:
title: "&8Daily Rewards"
size: 27
items:
daily_reward:
material: CHEST
name: "&b&lClaim Daily Rewards"
lore:
- "&7Claim your daily rewards."
- "&7You get &f3 rolls&7 each day."
- ""
- "&eClick to claim"
slot: 11
already_claimed:
material: BARRIER
name: "&c&lAlready Claimed"
lore:
- "&7You can claim again in:"
- "&f%time%"
slot: 11
streaks:
material: FIREWORK_ROCKET
name: "&a&lStreak Rewards"
lore:
- "&7Current streak: &f%streak_current%"
- "&7Best streak: &f%streak_best%"
- "&7Next milestone: &fDay %streak_next_milestone_day%"
- "&7Days remaining: &f%streak_days_to_next%"
- ""
- "&eClick to view"
slot: 13
preview:
material: ENCHANTED_BOOK
name: "&6&lReward Preview"
lore:
- "&7Browse possible rewards."
- "&7Weights are example values."
- ""
- "&eClick to open"
slot: 15
claim:
title: "&8Choose Your Rewards"
size: 27
preview:
title: "&8Reward Preview"
size: 36
streaks_preview:
title: "&8Streak Milestones"
size: 36
filler:
enabled: true
material: GRAY_STAINED_GLASS_PANE
name: " "
lore: []
grid:
slots: ["10","11","12","13","14","15","16"]
milestones:
"3":
slot: 10
claimed:
material: LIME_STAINED_GLASS_PANE
name: "&aDay 3 Complete"
lore:
- "&7Milestone already claimed."
unclaimed:
material: PAPER
name: "&fDay 3 Milestone"
lore:
- "&7Example reward set:"
- "&8- &a$5,000"
- "&8- &e1x Vote Key"
"7":
slot: 11
claimed:
material: LIME_STAINED_GLASS_PANE
name: "&aDay 7 Complete"
lore:
- "&7Milestone already claimed."
unclaimed:
material: GOLD_BLOCK
name: "&eDay 7 Milestone"
lore:
- "&7Example reward set:"
- "&8- &a$15,000"
- "&8- &b2h Flight"
"14":
slot: 12
claimed:
material: LIME_STAINED_GLASS_PANE
name: "&aDay 14 Complete"
lore:
- "&7Milestone already claimed."
unclaimed:
material: DIAMOND
name: "&bDay 14 Milestone"
lore:
- "&7Example reward set:"
- "&8- &61x Rare Key"
- "&8- &a$30,000"
items:
back:
material: ARROW
name: "&7Back"
lore: ["&8Return to daily menu"]
slot: 31
action: back_to_daily
close:
material: BARRIER
name: "&cClose"
lore: []
slot: 35
action: close
streaks:
# if a player claims within this window since their last claim,
# the streak continues; otherwise streak resets to 1.
continue_window_hours: 48
milestones:
"3":
commands:
- "eco give %player_name% 5000"
- "crate key give %player_name% vote 1"
message: "&aMilestone reached: Day 3!"
"7":
commands:
- "eco give %player_name% 15000"
- "flight give %player_name% 2h"
message: "&aMilestone reached: Day 7!"
"14":
commands:
- "eco give %player_name% 30000"
- "crate key give %player_name% rare 1"
message: "&aMilestone reached: Day 14!"
rewards:
# Example pool only. Add/remove items freely.
# Chance values are weighted and may be decimal.
items:
"1":
name: "&fIron Sword &8[Common]"
material: IRON_SWORD
lore: ["&7Sharpness I"]
chance: 30.00
commands:
- "give %player_name% iron_sword 1 0 sharpness:1"
"2":
name: "&fGolden Apples x2 &8[Common]"
material: GOLDEN_APPLE
lore: []
chance: 20.00
commands:
- "give %player_name% golden_apple 2"
"3":
name: "&a$2,500 &8[Uncommon]"
material: EMERALD
lore: []
chance: 15.00
commands:
- "eco give %player_name% 2500"
"4":
name: "&aVote Key x1 &8[Uncommon]"
material: LIME_DYE
lore: []
chance: 12.00
commands:
- "crate key give %player_name% vote 1"
"5":
name: "&bFlight 30m &8[Rare]"
material: FEATHER
lore: []
chance: 10.00
commands:
- "flight give %player_name% 30m"
"6":
name: "&6Rare Key x1 &8[Rare]"
material: YELLOW_DYE
lore: []
chance: 7.00
commands:
- "crate key give %player_name% rare 1"
"7":
name: "&dSpawner Wrench (Example) &8[Epic]"
material: DIAMOND_HOE
lore:
- "&7Example integration reward."
chance: 4.00
commands:
- "wrench give %player_name% 25"
"8":
name: "&5Legendary Key x1 &8[Mythic]"
material: PURPLE_DYE
lore: []
chance: 2.00
commands:
- "crate key give %player_name% legendary 1"


