Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 2 months ago
All versions
1.1.7
Release
[TaCZ] Timeless and Classics Zero 1.1.78 months ago 6.82M
Uploaded by
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Forge
Supported environments
Client and server
Changes
New Content
Firearms
- Type 191 Assault Rifle
- FN FAL Battle Rifle
- SPAS-12 Multi-purpose Shotgun
- M1014 Combat Shotgun
- FN EVOLYS Machine Gun
Attachments
- QMK-152 3x White Light Scope
- “Mastiff” Muzzle Brake
- Choke
- 12 Gauge Suppressor
- Franchi Tactical Stock (SPAS-12 exclusive)
- Franchi Heavy Stock (SPAS-12 exclusive)
- Slug Ammo Attachment
- Shotgun Extended Magazine Attachment
Ammunition
- 5.45×39mm Rifle Rounds
Added to meet the unified ammo requirement requested by addon authors.
Animation Updates
Updated animations for:
- M700 Sniper Rifle
- Type 95 “Longbow” Assault Rifle
- AUG Assault Rifle
- B93R Machine Pistol
- Type 81-1 Service Rifle
- G3 Battle Rifle
Slug Ammo Attachment
- A shotgun-exclusive attachment
- Converts pellet spread into a single projectile and increases shooting accuracy
- HE rounds installed on a shotgun will also behave as a single projectile
Shotgun Extended Magazine Attachment
- Exclusive to tube-fed shotguns
- Tag name:
shotgun_extended_mag - Resolves the previous imbalance caused by using heavy extended magazines
Other Features
- Supports pre-input aiming: holding the aim button while switching weapons will continue aiming automatically
- Supports modification of certain logic script properties and parameters
- Shoulder Surfing Reloaded Compatibility (Thanks to @Exopandora )
Bug Fixes & Adjustments
- Replaced HK416D with HK416A5 (gun ID unchanged)
- Updated firing sound for Timeless50
- Updated firing sounds for all shotguns
- Fixed mouse keybindings not working when rebound to keyboard keys
- Fixed abnormal “empty hang” issue caused by full state-machine reset when switching weapons
- Fixed missing bullet model for SCAR-L
- Fixed M16A1 model issues
- Fixed abnormal bullet displacement when rapid-firing M107
- Fixed abnormal bullet displacement when rapid-firing AA12
- Fixed missing
refit_extended_mag_viewfor db_short - Fixed disappearing round during inspection animation for QBZ95
- Fixed incorrect bullet model position for G36K
- Fixed incorrect right-hand rotation during Springfield 1873 reload
- Fixed missing mesh piece on AK47 model
- Fixed iron sight glow grouping issue on MK14
- Fixed tracers and lasers not glowing under ITRP lighting (PBR added)
- Adjusted orientation of certain weapon models in display cases
- Adjusted front iron sights on M4A1 and M16A4 to avoid obstructing low-profile optics
- Adjusted CZ75 model, slot textures, and HUD icon
- Adjusted AK47 magazine model
- Updated tag for OKP7 optic—now usable on more than just AK-series weapons
- Updated extended mag icons: Roman numerals now match actual extension level
- Re-sorted all extended magazines in Creative inventory
- Added LOD model for Timeless50
- Added missing shell models for certain ammo types
- Added suppressed firing sound for M870
- Enabled muzzle attachment slots for M870 and AA12
- Standardized formatting for
lang/eu_es
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| tacz-1.20.1-1.1.7-sources.jar | Unknown | 46.07 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SzzJttH8:fErpFI0g"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SzzJttH8:fErpFI0g"
}![[TaCZ] Timeless and Classics Zero](https://cdn.modrinth.com/data/SzzJttH8/fd27766d2bb8390d284696b1dbd358f87e081439_96.webp)

