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Details
Licensed LGPL-3.0-only
Published 4 years ago
Updated last month
All versions
1.20.1-0.1.0.h-48
Release
create_mechanical_spawner-1.20.1-0.1.0.h-482 years ago 2,874
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
- Fixed Ghast fluid not spawning ghasts.
- Fixed wither skeleton recipe.
- Added config: allow customLootPerSpawnRecipeEnabled
- Custom loot per spawmn fluid.
- Works only with loot collectors or Item vault/Container if configured.
- KubeJS mob filter
- Internals rework
- Unrestrict stress config. Thnx to @lonevox
- Added ru_ru translation by @ProTerUga
- Added fr_fr translation by @LolaALittlePopoto
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:T1hmeGi9:UiRV8V1H"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:T1hmeGi9:UiRV8V1H"
}





