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Minecraft: Java Edition
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Supported environments
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Details
NiceWurst!

NiceWurst is a cheat-free, survival-friendly variant of the Wurst7-CevAPI client (A highly customised fork of Wurst).
It’s designed for players who want Wurst 7 CevAPI’s quality-of-life and creative utilities - without unfair features.

What Makes NiceWurst Different to Wurst 7 CevAPI?
Config Separation: The runtime folder is chosen with BuildConfig.NICE_WURST so config files go under .minecraft/nicewurst/. This is to ensure the separation of Wurst7-CevAPI configurations from NiceWurst.
Whitelisting: The allowed set is implemented in NiceWurstModule.java via ALLOWED_HACKS (only those hacks remain enabled/visible) and ALLOWED_NAME_ONLY (e.g. ClickGUI, Navigator). This means once the project is compiled all other hacks remain inaccessible permanently.
Removing Sensitive Features: Access to Alt Manager, Anti-Fingerprint, and the XRay blocks manager is controlled by NiceWurstModule.showAltManager(), showAntiFingerprintControls(), and showXrayBlocksManager() - they return false when NiceWurst is active (features remain in code but are disabled). These aren't needed, nor nice, so they are removed.
Render / No Wall‑Peek: Depth-testing and tracer visibility enforcement are implemented in NiceWurstModule.java (enforceDepthTest, enforceDepthTest(RenderType), shouldEnforceTracerVisibility(), shouldRenderTarget()), and are applied in render utilities so ESPs/tracers obey depth tests for most callers (exceptions and exact caller lists are enumerated in the module such as net.wurstclient.hacks.WaypointsHack). This means that all ESP rendering does not pass through walls.
Features
These features are what remains of the original Wurst7-CevAPI client and were selected and or modified for their utility and to ensure there is no unfair advantage. Yep, sorry. Plain copyable markdown below, based on the pasted changelog.
Updated from your uploaded category list.
Blocks
- AutoBuild: Automatically builds templates after you place a single starter block, with named template selection and
.autobuild <template>command support for scripted/UI-driven switching. - AutoSign: Instantly writes configured text to every sign you place or edit.
- AutoTool: Auto-equips the fastest applicable tool from your hotbar when breaking a block.
- BedBreakAura: Break all beds around you.
- BedrockEscape: Move through the bedrock roof/floor with ease.
- BuildRandom: Randomly places blocks around you to create varied builds.
- Excavator: Automatically breaks all blocks in the selected area for fast mining.
- HandNoClip: Interact with blocks behind other blocks.
- InstantBunker: Builds a small defensive bunker around you (requires 57 blocks).
- ScaffoldWalk: Automatically places blocks beneath your feet for safe bridging and walking.
- SilkOnly: Allows you to setup a whitelist of Silk Touch only blocks which prevents you from breaking them without Silk Touch.
- SourceFill: Finds nearby water/lava source blocks, highlights them, and can automatically fill them using whitelisted blocks with through-wall placement logic.
- SuperInstaMine: Attempts to instantly mine blocks using packet spam, optional multi-block patterns, block lists, direction modes, tool checks, and render overlays.
- TargetPlace: Places blocks at your crosshair target with smoother and more reliable placement handling.
- TemplateTool: Creates and applies custom AutoBuild templates by scanning existing structures.
- MusicAura: Automatically adjust all music boxes around you.
Chat
- AutoChat: AI-driven chat subsystem with OpenAI, DeepSeek, and Ollama support, in-game prompt editing, prompt state management across sessions, model overrides from ClickGUI/Navigator, and updated default presets.
- ClientChatOverlay: Lets you separate all Wurst (and other) non-chats from chats, now with clickable component actions, routed/suppressed friend ping and transport messages, and wrapping that preserves style/click targets.
- ForceAllowChats: Modify your Mojang status to allow chats regardless of region/settings.
- Friends: Expanded and hardened friend coordination system with more reliable lookup across friend-aware hacks, join alerts, encrypted coordinate pings, auto-ping, waypoint creation, shared ping passwords, and remote friend markers.
- Mention: Play one of the note block sounds whenever your name is mentioned in chat.
- NoPlayerChat: Silence or filter chats.
Fun
- All fun-category hacks: Enables novelty/visual/motion hacks (e.g., Derp, LSD, MileyCyrus, skin toggles) that produce humorous effects or animations.
- FunCreepers: Turns creeper explosions into colorful firework-style effects with optional fireworks, particles, sparkles, and replacement sounds.
Movement
- AutoFly: Flight/path helper with crosshair route status and ETA based on remaining distance and current travel speed.
- AutoSprint: Keeps you sprinting without holding the sprint key.
- AutoSwim: Triggers the swimming animation/behavior automatically.
- AutoWalk: Moves you forward continuously without input.
- BunnyHop: Makes you jump automatically to maintain momentum.
- Dolphin: Causes you to bob up in water like a dolphin for easier aquatic movement.
- EntityControl: Lets you control rideable entities without the usual saddle/control requirements, with separate saddle, jump-strength, and mounted-control settings.
- InvWalk: Allows movement while inventory or other GUIs are open.
- NoGoZone: Creates areas you can leave but cannot re-enter, rendering marked zones and pushing you back out if you cross into them again.
- SafeWalk: Prevents you from falling off edges.
- Sneak: Automatically keeps you sneaking.
Combat
- AntiProjectile: Punches back incoming fireballs and shulker bullets before they hit you, with prediction, silent aim, swing, range, cooldown, and inventory-ignore controls.
- AttributeSwap: Automatically swaps attributes/equipment around selected combat mechanics, with upstream gametest coverage.
- AutoLeave: Automatically leaves the server when your health is critically low.
- AutoRespawn: Automatically respawns you whenever you die.
- AutoTotem: Automatically moves totems of undying to your off-hand.
- ChorusFruit Hack: Automatically consumes chorus fruit based on combat or damage triggers, with silent switching and packet optimizations for fast teleports.
- OppStats: Tracks observed enemy equipment changes, not just the current snapshot, and shows recent gear-change history in the detailed player view.
- PearlIntercept: Automatically throws a pearl in the same place another player throws theirs.
- ShieldSwing: Auto hold shield up and attack through it.
- WindChargeKey: Adds a key-driven wind charge movement utility for fast mobility tech.
Render
- BedrockStash: Shows where there are pockets of space within bedrock to hide things (Use HandNoClip).
- BlockOverlay: Shows you an animation whilst breaking blocks and allows you to customise the block selection highlight.
- Breadcrumbs: Draws a visible trail showing where you have been.
- DamageESP: Shows floating damage numbers above players and mobs, with players-only mode, configurable text size, fade time, opacity, and custom text color.
- DurabilityHUD: Shows your armor and weapon/s as icons with durability %.
- ElytraInfo: On screen display showing info on your flight and durability.
- EntityCount: Displays per-chunk entity-count labels with POV or 360° counting, configurable chunk range, threshold hiding, zero hiding, highest-count highlighting, and lazy-chunk display.
- Fullbright: Forces full brightness so you can see in the dark, with BadOptimizations lightmap compatibility support.
- Freecam: Lets you move the camera independently of your player.
- HealthTags: Shows other players' health values in their nametags, now using the shared entity health renderer and no longer tagging the local player.
- HideModMenu: Hide NiceWurst or other mods entirely from the Mod Menu.
- HideWurst: Removes all rendering and mixins on the screen to become screenshot/share safe.
- ItemESP: Highlights nearby dropped items through terrain, with better item tagging, ItemHandler interaction, optional icons, stack counts, distance aggregation for faraway item piles, and shelf-block visibility support.
- LavaWaterESP: Highlights only lava and water blocks for easy spotting.
- LogoutSpots: Shows locations where players logged out.
- Mapa: Real world rendered minimap With ESP features.
- MeasurementESP: Draws a precise 1×1 ESP box at a fixed distance along your look direction.
- MobESP: Highlights nearby mobs through walls and obstacles, with special tracers for the mob that last damaged you, flashing tracers for charging creepers, and HackList count display support.
- MobHealth: Vanilla style health bar for mobs, now with scaling support through the shared entity health renderer.
- MobOwners: Appends ownership information to tamed mobs, horses, projectiles, and ownable entities using the shared OwnerResolver, resolving player names or falling back to unknown/shortened owner identifiers.
- MobSearch: Helps find specific mobs by highlighting matches and supporting queries.
- MobSpawnESP: Highlights areas where mobs can spawn.
- NameTags: Improves nametag visibility and readability at range.
- NewChunks: Highlights newly generated chunks around you.
- NewerNewChunks: Alternative to NewChunks which aims to work better.
- NoBackground: Removes the dark background behind GUI/inventory screens.
- NoFireOverlay: Removes the fire overlay when you are on fire.
- NoShieldOverlay: Move the shield down to improve your view.
- NoVignette: Removes the dark vignette effect at screen edges.
- NoWeather: Changes or disables client-side weather/time/moon visuals.
- OpenWaterESP: Shows whether you are fishing in open water and outlines the area.
- PearlESP: Highlights thrown ender pearls, shows ownership data through the shared OwnerResolver, improves chat detection info, and can tag stasis chambers with owner labels, separate stasis colors, flashing, chat alerts, and sound alerts.
- PlayerESP: Highlights nearby players, with richer enter/exit alerts, equipment details, remote friend ping markers, tracers, labels, and duplicate-marker prevention.
- PortalESP: Highlights nearby portals.
- PotESP: Finds suspicious decorated pots, reads full container data, highlights them with ESP/tracers, and supports optional chat or sound alerts.
- ProjectileESP: Dedicated ESP for projectiles such as arrows, tridents, snowballs, eggs, pearls, and other thrown entities, with owner display, optional arrow filtering, fixed/rainbow/owner/type color modes, and accurate or fancy box sizing.
- Radar: Displays positions of nearby entities on a radar view.
- RoofESP: Highlights usable roof/bedrock-area spaces, with sticky-area mode fixed so it re-anchors correctly when you move outside the selected scan radius.
- Search: Highlights blocks or entities that match a search query.
- SkyBuildESP: Scans for high-altitude builds in supported dimensions and highlights suspicious blocks above a configurable Y limit.
- StasisDetector: Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them, with Overworld/End support, ESP/tracers, and optional alerts.
- TrialSpawnerESP: Highlights trial spawners/vaults with overlays and status info.
- TridentESP: Highlights tridents in the world, with owner-based coloring options.
- WardenESP: Advanced Warden tracking with state labels, attack warnings, danger pulses, and configurable ESP visuals.
- Waypoints: Lets you set and display custom world markers, including deaths and friend-ping waypoint creation, with improved editor handling and more precise crosshair angle-based line-distance checks.
Other
- AdvancedPacketTool: Full packet inspection suite with logging, denial, delay, packet dumping, direction/type filtering, decode-coverage tracking, packet-based entity lifecycle tracking, verbose human-readable output, flush interval settings, and file output.
- AltManager: Improved Microsoft login handling, success/failure screens, GUI access, and join-screen logic.
- AntiAFK: Simulates movement to avoid AFK detection.
- Anti-ESP Detector: Informs you of servers modifying blocks around you.
- AntiCheatDetect: Tells you which Anti-Cheat is being used and warns you of setbacks.
- AntiSocial: Automatically disconnects when players enter your range, with richer detection/disconnect details and expected-disconnect context.
- AutoFish: Automates fishing, switching to better rods when found.
- AutoLibrarian: Automates librarian villager training to produce specific enchanted books.
- AutoReconnect: Automatically reconnects after a disconnect.
- AutoTrader: Automates repetitive villager trading interactions to speed up selling/buying loops.
- CheatDetector: Monitors nearby players and reports suspicious movement/combat.
- CommandScanner: Enumerate server commands.
- CoordLogger: Updated to better fit the current command/settings plumbing and newer friend/waypoint workflows.
- DamageDetect: Tells you what damaged you and where in the chat.
- Disconnect Context: Shared disconnect/detection formatting used by Antisocial, PlayerESP, AutoLeave-style disconnects, and WebhookAlert.
- FeedAura: Automatically feeds nearby animals (or allies) when applicable.
- GameStats: Expanded HUD showing FPS, TPS, Ping, Play Time, Packet Rate, Distance Walked, Mob Kills, Player Kills, XP Gained, and additional session data with improved presentation.
- HackList: Cleaned up feature-button layout and updated count/display behavior for newer cheat behavior.
- InstantCommand: Runs a configured command immediately after joining a server, supports commands-per-tick, and strips optional leading slashes.
- LiveStreamDetector: Scans player list for people live streaming.
- Navigator: Keeps core hack navigation/search UI available for quick access, with fixed feature rendering, a consistently visible primary enable/disable button, and no weird transparent-background glitches.
- NbtFilter: Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets, with raw decode protection, chunk/entity quarantine, Escape Mode, terrain-preserving sanitization, packet limits, and fail-closed controls for severe chunkban situations.
- NbtSizeCounter: Broader item/chunk visibility tooling for dropped-item labels, per-chunk floor-item totals, packet-size estimates, and expanded item/chunk visibility use cases.
- OfflineSettings: Refreshed offline join/disconnect flow.
- OwnerResolver: Shared owner-resolution utility used by MobOwners, PearlESP, ItemHandler, and projectile-related features to resolve UUIDs/player names, tameable animals, horses, projectiles, and ownable entities.
- PacketRate: Tells you your packet rate per second and allows you to limit it.
- Panic: Instantly disables all enabled hacks as an emergency action.
- PerformanceOverlay: Live stats about how each hack is performing.
- PortalGUI: Enables GUIs inside portals for managing portal interactions.
- SafeTP: Activates a Blink period and sends a teleport command while ensuring safety.
- SeedMapperHelper: UI for my fork of SeedMapper which covers all settings except for debug/dev mode.
- StaffMonitor: Replaces SpectatorMonitor, monitoring gamemode switches between survival, creative, adventure, and spectator, visible player entities missing from the tab list, staff-named players loaded from per-server
.txtfiles, chat alerts, configurable note-block sound alerts, volume control, and ignore-self behavior. - TooManyHax: Blocks or restricts unwanted features so you don't accidentally enable risky hacks, with presets updated for newer cheat behavior.
- Towny: Toggle your towns PVP while you're attacking.
- UI-Utils: Adds interface utilities and small workflow improvements for inventory/screen handling.
- WebhookAlert: Sends richer player-enter-range Discord webhook payloads and filters expected disconnects from AutoLeave/Antisocial so they are not treated as unexpected disconnects.
Items
- AntiDrop: Prevents accidental dropping of selected items (defaults to weapons/tools/shulker boxes).
- AutoDisenchant: Automatically feeds items into a grindstone to remove enchantments.
- AutoDrop: Automatically discards unwanted items from your inventory.
- AutoEat: Automatically consumes food based on configured hunger/health thresholds.
- AutoSteal: Automatically takes items from opened chests and shulker boxes based on filters.
- BookBot: Writes books using File or Random modes, supports ASCII/UTF8/PaperMC character profiles, page and character sliders, fixed book-content NBT handling, signing, drop-after-write, auto-craft, word wrap, save-to-file, cleaned-up signing state, and reliable large-book writing.
- ChestSearch: Scans opened chests for matching items and highlights valuable chests, with deeper item-stack support, refined database/search behavior, searched-item highlighting, container-screen integration, mouse-preview integration, and GUI support like ShulkerToolTips.
- EnchantmentHandler: Overlays enchantment breakdowns in chest GUIs with quick-take actions, inventory slot highlighting, icon illustrations, expanded slot/inventory-state handling, improved sorting, and updated screens/settings.
- ItemHandler: HUD/GUI for inspecting nearby dropped items, selecting pick/reject rules, tracing, detecting crafted entities, owned entities, projectiles, and shelf-supported item visibility, using the shared OwnerResolver.
- JoinDrop: Drops selected item types shortly after joining a server, targeting shulkers, bundles, book-and-quills, or everything, with optional auto-disable after finishing.
- LootSearch: Using my fork of SeedMapper you can export loot tables for selected/all structures and then parse that information using the same UI as ChestSearch.
- PearlDrop: Automatically drops ender pearls into bubble columns or honey blocks for stasis chambers by simulating pearl trajectories and finding valid landing positions.
- QuickShulker: Quickly dump your inventory or a chest to a shulker by auto placing, filling and breaking.
- RemoteEnderChest: Opens your ender chest anywhere without needing a physical chest, with a configurable toggle key and an optional swap-inventory key so pressing E opens the linked ender chest instead of your normal inventory.
- SignFramePT: Right-click forwards interactions on item frames or signs to the block behind them (with hold-sneak to interact normally).
- SusNoMore: Instantly reveals suspicious sand and gravel loot on the first brush and auto-breaks blocks to save durability and time.
- UseItemSpam: Repeatedly uses your selected item, with toggles for crossbows, bows, throwables, consumables, utility items, or all items, plus delay control, current prediction-sequence support, and require-right-click mode.
- XCarry: Keeps extra inventory slots usable by preventing normal container-close behavior and can auto de-populate the 2x2 slots to avoid accidentally losing items.
AltGUI
- Now features the new AltGUI which is available by pressing your right ALT key!

XPGUI
- Remember Windows XP!?

Reminder
This is NOT a cheat, you CANNOT see ESP highlights through walls. This mod complies with section 3 of the Modrinth Content Rules.
All other Wurst7-CevAPI hacks are excluded from the UI and cannot be toggled even via commands - They simply do not exist from NiceWurst's perspective!


