Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
UHC ELOUD is a lightweight, configurable Paper plugin for hosting Ultra Hardcore (UHC) matches on Minecraft! It's inspired by the classic UHC España series by ElRichMC, bringing its competitive, episode-based format to life.
It handles everything you need: lobby, scatter, chapters, border, teams, PVP timing, supplies, scoreboards, victory system... and much more to come! You can run a full match from an in-game Admin Panel without editing config files.
Disclaimer: Not affiliated with or endorsed by ElRichMC or UHC España
🤔 Why use it?
- Server side plugin: Players don't need to install anything, everything runs on the server.
- Run a whole UHC from one panel: no juggling multiple plugins or commands mid-game.
- The UHC España experience: episodes, gentleman's pact, golden heads, hidden identities, death heads.
- Modern Minecraft, classic PVP: optional 1.8-style combat on current versions.
- Multilingual: Spanish, English, French, German and Italian, chosen per player.
⭐ Features
🎮 Game flow
- Full hosted match flow:
/reset, confirmed/start, scatter, chapters, border shrink, final phase and victory screen - Two game modes: Classic UHC and Resource Rush (goal-based games with podium results)
- Smooth scatter: chunks are preloaded before teleporting to reduce lag
- Short start protection, plus automatic rescue boats if a player lands in water
🛠️ Admin Panel (/uhcadmin)
- Configure gamemode, chapter time, border size, game rules and custom teams
- Choose the episode where PVP starts (end of the gentleman's pact)
- Choose the episode where teams are formed
- Configure episode shulkers with supplies
- Settings lock automatically once the match starts to avoid mistakes
👥 Teams
- Solos or teams
- Custom team selector, manual assignment (
/assignteam) or automatic formation at a chosen episode - Players can create or rename their team with
/team
🎭 Identity system
- Fake skin rotation: players are disguised so you never know who you're fighting
- Reveal on hit, reconnect resync and identity-aware tablist/nametags
- Real-skin death heads placed where players die
- Fallback skin roster so every player gets a unique identity
⚔️ Combat options
- Optional 1.8-style combat with legacy axe damage
- Offhand/shield lock and sweep attack removal
- Adjustable during the match
📦 Supplies
- Configurable episode shulkers, golden heads, team tracking compasses and rescue boats
📊 Player UI
- Dynamic sidebar scoreboard
- Health in the TAB player list
- Interactive command menu (
/uhccommands)
⚙️ Commands
| Command | Description | Who |
|---|---|---|
/uhcadmin |
Opens the Admin Panel | Admin |
/uhccommands |
Interactive command menu | All |
/reset |
Resets the game and prepares the lobby | Admin |
/start <size> |
Starts the match with the given border size | Admin |
/cancelstart |
Cancels a pending start | Admin |
/settime <h> <m> <s> |
Sets chapter duration | Admin |
/assignteam <player> <team> |
Assigns a player to a team | Admin |
/setteamepisode <1-10> |
Sets the team formation episode | Admin |
/setpvpepisode <1-10> |
Sets the PVP episode | Admin |
/abandon [player] |
Leave the match / eliminate a player | All / Admin |
/team [name] |
Create or rename your team | All |
/lang <es/en/fr/de/it> |
Change your language | All |
📥 Requirements & Get Started
- Paper server (recommended) or Purpur (see the Compatibility section for supported Minecraft versions).
- Java 25
- Dependencies:
Drop UHC ELOUD into your plugins folder along with TAB and SkinsRestorer, which it needs to handle nametags and skins. You'll need a Paper or Purpur server running Java 25. Restart, run /reset, and you're ready.
Not sure where to start? Open /uhcadmin. Gamemode, chapter length, border, teams, PVP episode and shulkers can all be configured from there. When you're happy with it, run /start <border-size> and confirm.
Forgot a command? /uhccommands opens an interactive menu that shows you what's available, split into player and admin commands.
🚀 Ready-to-play Server
Want to skip the setup? A preconfigured server is available in the latest GitHub release. Just download the dependencies (links included) and play.


