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Details
5.1
Compatibility
Changes
Patch update 5.1 here are the changelogs
1 - Fixed the PXFR 40 submachine gun causes a delay in ammo counting
2 - Fixed Ak47 Recipe Not showing
3 - Remodel the parts of the Spring Field ,where putting the magazine , also update the textures too reduce screenshake
4- Fixed the Animation shell ejection bugs of Spas 12 and Benelli Supernova , update textures ig
5 - Fixed the bullet chamber animation of M200 Invervention
6 - Fixed Bullet chamber animation of Lee Enfield , also Re doing the reload loop where bullet dissapears when loading
7 - Fixed Empty loading of the SPAS-12 followed by the pulling of the bolt, no bullet mold enters the chamber.
8 - Fixed the wrong bullet models of .45acp and 9mm in Sprinfield and operator m1911 9 - Upgraded Lee Enfield reload behavior 10 - upgraded textures of Sprinfield m1903 11 - Other Amount of bug fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:X4uLYuhT:nEN6cSCJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:X4uLYuhT:nEN6cSCJ"
}

