Compatibility
Minecraft: Java Edition
26.2
26.1.2
1.21.x
Platforms
Tags
Creators
Details
Licensed ARR
Published 2 days ago
Updated 3 weeks ago
Death Note
Bring the legendary Death Note into your Minecraft server with this immersive Paper plugin inspired by the psychological cat-and-mouse thriller. A single black Death Note can exist at a time. When /deathnote or /dn random is executed, the notebook is randomly given to an online player, turning them into its current owner. Features
- One Death Note only — prevents duplicate books from being created.
- Random distribution — use /deathnote or /dn random to randomly select an online player.
- Player ownership — ownership transfers when another player picks up the notebook.
- Droppable and tradeable — players can drop or hand the Death Note to others.
- Death Note rules in the lore — the book includes its mechanics and restrictions directly in its tooltip.
- Target recognition requirement — the owner must have previously interacted with the target player.
- Face and visibility requirement — the target must be visible and in front of the writer.
- Cause of death support — specify a cause and have it announced when the Death Note activates.
- Heart-attack default — targets die after the configured timer when no cause is written.
- Destruction protection — the book cannot be destroyed by fire, damage, despawning, or the void.
- Void recovery — if thrown into the void, the Death Note returns to its owner’s inventory.
- Custom black-book appearance — supports custom resource packs through configurable Custom Model Data.
- Anime-inspired atmosphere — includes original flavor text and dramatic effects without copying dialogue from the series. Commands
- /deathnote — randomly gives the Death Note to an online player.
- /dn random — alias for the random distribution command.
- /deathnote rules — displays the Death Note rules. Requirements
- Paper 26.2
- A compatible Minecraft server
- Optional resource pack for the custom black-book model The Death Note is designed for servers that want to add mystery, roleplay, betrayal, and psychological strategy to their gameplay. Use the notebook wisely—the detective may already be watching.


