2.4.3
Compatibility
Changes
🔄 Major Rework
⚙️ Server-side logic moved to client-side — the entire data handling pipeline was rewritten through a new internal API. 💡 No more "ghost" light sources! Bullets will no longer leave behind persistent light blocks in the world. ✨
⚡ Performance Improvements
🚀 Significantly better optimization overall. 🎮 On Medium / High settings the mod should no longer cause noticeable FPS drops. 🧹 Various small client-side cleanups & tweaks.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XZBT7YTE:BH8IjFyh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XZBT7YTE:BH8IjFyh"
}![TaCZ x Guns Lights Addon [NEW]](https://cdn.modrinth.com/data/XZBT7YTE/0d6a82540ad2dbeff65f27f2a2a26b931b1b3c79_96.webp)

