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Details
1.2.0
Compatibility
Required content
Changes
-
Added techo:play_sound entity action with special fields:
follow_entity,globalandinternal -
added a way to input resource power values to shader uniforms
-
added new power type
techo:replace_sound_reception -
changed how ReplaceSoundPower.tryReplace method works (now it takes a callback to the method that plays sound). Changed mixins accordingly (replaced Redirects with WrapOperations)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XkfAECeL:ckhFwzPp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XkfAECeL:ckhFwzPp"
}

