Tags
Creators
Details
2.6
Compatibility
Changes
-
adds a /attributize command that allows you to auto-generate armor values for your currently worn armor set.
-
adds a "threat" attribute, which currently does nothing. You can use it to flag certain mobs as more dangerous than others, or give some kind of special skill interaction with threat levels.
-
adds a "encirclement distance" attribute. I wonder why...
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Y8V7UJYG:oU1ocuOe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Y8V7UJYG:oU1ocuOe"
}

