Compatibility
Minecraft: Java Edition
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Details
PvPOptimizer
Server-side tweaks that make PvP feel the same at 20ms and 200ms. Everything runs on the server - players don’t need any mods. Every feature can be toggled and tuned in config.yml, and /pvpopt reload applies changes live.
Crystal & Anchor PvP Swing hit-reg - breaks the crystal you’re looking at when you swing, even if your laggy client never sent the hit. Ghost crystal placing - places your crystal even when your client still shows the old (already broken) one in the way. Lag-compensated anchors & obsidian - no more ghost blocks when someone walks into the spot you placed on. Ping-based crystal reach - a small, capped reach bonus for high-ping players. Combat Hit buffer - a hit sent a tick or two early is held and lands the moment it can, instead of being eaten. Lag compensation - high-ping players’ hits, pearls, pots and wind charges are caught up so they land on time. Reach limit - rejects hits past normal reach (vanilla allows ~3 extra blocks), with rewind so legit hits on moving players still count. Attribute swap grace (new in 1.4) - attribute swapping (e.g. swapping to a spear or mace mid-hit) works even when your slot change and hit arrive a tick apart. One hit per swap, like vanilla. Optional: custom hit delay, 1.8-style no attack cooldown, knockback multipliers. Shields & Totems Instant shield raise (configurable delay) and adjustable axe-disable time. Late-block grace - if your shield comes up within your ping window, the hit counts as blocked. Totem swap grace - a lethal hit waits for your ping window so a totem you were swapping in still pops. Pearls, Pots & Wind Charges Pearl catching (new in 1.4) - your own pearl gets a bigger hitbox against you, checked against where it was on your screen, so wind-charge pearl catches work at any ping. Land on players - pearling into someone puts you on their head instead of inside them. Instant splash - pots thrown straight down splash at your feet immediately. Instant wind jump - wind charges thrown at your feet on the ground burst instantly for a consistent boost. Adjustable pearl damage, cooldowns and projectile speeds. Admin Tools
/pvpopt (op only):
status - TPS, MSPT and every player’s ping ping <player> <ms|off> - add test latency to a player debug <player> - log a player’s inputs live reload - reload the config Requirements Paper 1.21.11 (uses Paper-only APIs - not Spigot) Java 21


