Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Base Command: /screentext
Examples: /screentext timer ronda1_starting_timer CENTER TOP 1 0 disablebackground 0 none glitch_out "block.note_block.hat;vol:50" #BAFF60ʟᴀ ʀᴏɴᴅᴀ ɪ ɪɴɪᴄɪᴀ ᴇɴ: &f"00:00:11"
/screentext texture test 50 50 1.6 0 0 none none 1 false assets/screentext/cortinas_overlay.gif
/screentext display ronda1_timer_text CENTER TOP 1 0 disablebackground 0 up_in up_out {"d:2"}#BAFF60ʀᴏɴᴅᴀ ɪ - ᴏᴠᴇʀᴡᴏʀʟᴅ'
Features:
- Display Text on the screen on any postition
- Display Timers and Counters
- Display Textures or Gifs anywhere
- Move any Display to another postition with Custom Animation presets and Time!
- Delay options inline
Resourcepack folder:
assets/screentext
Commands:
**Text Commands:**
/screentext display <id> <posX> <posY> <scale> <rotation> <background (true/false>
/screentext display <id> <posX> <posY> <scale> <rotation> <enablebackground> <backcolor> <backopacity> <backstyle> <fade in> <animation_in> <animation_out> <text>
/screentext display <id> <posX> <posY> <scale> <rotation> <disablebackground> <fade in> <animation_in> <animation_out> <text>
**Timer Commands:**
/screentext timer <id> <posX> <posY> <scale> <rotation> <enablebackground> <backcolor> <backopacity> <backstyle> <fade in> <animation_in> <animation_out> <sound> <time>
/screentext stoptimer <id>
/screentext resumetimer <id>
**Counter Commands:**
/screentext counter <id> <posX> <posY> <scale> <rotation> <enablebackground> <backcolor> <backopacity> <backstyle> <fade in> <animation_in> <animation_out> <sound> <decimals> <counter>
/screentext stoptimer <id>
/screentext resumetimer <id>
**Texture Commands:**
/screentext texture <id> <posX> <posY> <scale> <rotation> <fade in> <animation_in> <animation_out> <speed> <gifloop> <texturepath>
**Move Commands:**
/screentext move <id> <posX> <posY> <scale> <rotation> <movetype> <animationpreset> <time> <color>
/screentext move_reset <id> <movetype> <animationpreset> <time>
TIPS:
\n or /n = multiline space | = space
Delay parameters:
{"delay:<delaytime>"} {"d:<delaytime>"} {"delay:<delaytime>;sound:<sound>"} {"d:<delaytime>;s:<sound>"}
Item Render in Line {"diamond"} Parameters: scale, nbt {"diamond,scale:1.5,nbt:3"}
Texture Render in line {"assets/...(textures.png)"}
Timer Sound volume Parameter: ;vol:(0-100) example: "customsound;vol:30"


