Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
Every currency your server needs, in one plugin. Coins and gems with their own commands, leaderboard and rules, plus items and XP. Balances follow players across servers, and nothing is ever paid twice.
✓ Free · ✓ Folia ready · ✓ Unlimited currencies · ✓ Network ready
Supports: Paper · Folia · MySQL, PostgreSQL, MongoDB, H2, Redis · 100% Async
As many currencies as you want
Each one is a row in the database, set up in a menu. One of them can be the Vault economy.
- Three kinds: Stored balances, physical items, or the look of another plugin's currency.
- XP as money: Experience points or levels work as a currency like any other.
- Its own command: /gems top, /gems pay: each stored currency gets a command of its own.
- Tax and interest: A tax on payments, and interest that pays each slot once.
- Exchange rates: Players swap one currency for another at the rates you set.
- Network or per server: Share a currency across the network, or keep it on one server.
Money moves once. Never twice, never lost.
One server writes a player's balance at a time, and changes queued elsewhere land exactly once.
What players see
The wallet: Every balance a player holds, on one screen.

The leaderboard: A top per currency, with player heads.

A banknote: Printed with /withdraw, redeemed with a right click.

Built so money can't be duplicated
- Banknotes that pay once: Saved before the money is taken. A copied note pays a single time.
- Kept out of exploits: Notes can't go into crafting, anvils or villager trades.
- A ledger and a rollback: Every movement logged, exported to CSV, and reverted without creating money.
Every currency, set up in a menu
Your currencies: Create one, or open any to edit it.

One currency, seven sections: General, commands, rules, payments, exchange, interest and integrations.

The rest of the economy
- Settings stored in the database
- One edit applies on every server
- Symbol, decimals and compact formats
- Start balance, maximum and minimum pay
- Pay toggle and offline payment notices
- Offline balances changed by admins
- Give to everyone online at once
- Import balances from Vault or PlayerPoints
- Loads before shops, jobs and auctions
- 11 placeholders
- Pay and exchange events for developers
- Six languages: en, es, pt, fr, ru, tr
- H2, MySQL, MariaDB, PostgreSQL or MongoDB
How it compares to a typical economy
| ExyliaEconomy | Essentials-style economy | |
|---|---|---|
| Currencies | Unlimited, plus items and XP | One |
| Across servers | One writer per player, synced live | Separate per server |
| Banknotes | Each note pays once, network-wide | Plain items with no record |
| Mistakes | Ledger, CSV export and rollback | Edit the file by hand |
| Configuring | In-game menus, saved to the database | A YAML file per server |
| Price | Free | Free, or part of a paid suite |
Links
- Documentation: Currencies, commands, permissions, placeholders and the API.
- Support Discord: Support, updates and plugin discussion.
Dependencies
- ExyliaLib, Required: Shared library every Exylia plugin is built on. Install it first.
- Vault, Optional: Lets every Vault plugin use your main currency.
- PlaceholderAPI, Optional: Balances and leaderboards in other plugins.


