Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Open the main interface via /vme gui. You can filter entities by their mod origin and hostility (hostile / friendly / neutral), then click āEditā to enter the property panel, which is organized into several tabs:
Basic Attributes: Max health, armor, armor toughness, movement speed (multiplier), attack damage, attack speed, knockback resistance, follow range ā all freely adjustable with extremely high caps.
AI & Behavior: Toggle āPickup Itemsā, āPushed by Fluidā, āBurn in Sunā, and āBreak Blocksā (e.g., Creeper explosions, Wither block destruction). Changes take effect immediately.
Resistances & Status: Immunity to fire, fall, projectiles, magic, and explosions; plus options for permanent glowing and ridability.
Spawn Conditions: Customize spawn weight, group size, light level range, height limits, and allowed biomes for natural generation.
3D Preview: A realātime rotating model of the selected entity is shown on the right; you can drag to rotate it. The size slider affects only the preview, not ināgame entities.
Tag Filtering: Optionally apply the template only to entities carrying a specific NBT tag, enabling fineāgrained batch adjustments.
Expert Mode: An independent interface lets you add arbitrary attribute IDs and values for deep customization.
All modifications are saved as persistent templates (configuration file is located at config/visual_mobs_edit/templates.json) and can be applied globally or reloaded via commands. The mod fully supports both Chinese and English, with the UI language following the gameās settings automatically.


