1.3.0
Compatibility
Changes
1.3 Update - Seasons
Introducing Seasons, A new way to have create and save battle passes that you can load and switch between at any time!
This Feature is done through the command /bp start <file name> with file name being the name of the new rewards file in the config folder. By default the standards rewards pass is loaded which comes with the mod but now you can copy and paste that file, rename it and change the rewards while keeping your other pass completely seperate.
Changes / Bug Fixes
- Fixed issue where some players couldnt redeem pokemon rewards
- If pokemon reward granting fails, the tier will not redeem
- Tier 3 OP's / Admins can now use BPXP granting commands and start BPXP boosts
- Bounty Notifications only happen to the player that has the bounty and is nearby the spawn
- UI fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Zly5Pzt2:pw0qrVxN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Zly5Pzt2:pw0qrVxN"
}

