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Details
Licensed MIT
Published 8 months ago
Updated 8 months ago
All versions
1.20.1-0.1.4
Release
[1.20.1] - 0.1.4 - Iron Golem Flower Gift (Fabric)8 months ago 244.7K
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
[1.20.1] - 0.1.4 - 01.12.2025
Added
Iron Golem Flower Gift (Backport from 1.21.10)
- Flower Offering: Iron Golems can now offer flowers to Copper Golems (like they do to Villagers)
- 5-Second Timer: Iron Golem looks at Copper Golem for 5 seconds before giving the flower
- Antenna Display: Poppy is displayed on the Copper Golem's antenna
- Shear Removal: Use shears on the Copper Golem to remove the flower
- Guaranteed Drop: Flower drops when Copper Golem dies
Copper Door (Backport from 1.21.10)
- All 8 Variants: Copper Door, Exposed, Weathered, Oxidized + Waxed versions
- Synchronized Oxidation: Both door halves oxidize together (only lower half triggers weathering)
- Hand-Openable: Unlike iron doors, copper doors can be opened by hand
- Custom Sounds: Unique copper door open/close sounds (ported from 1.21.10)
- Waxing/Scraping: Use honeycomb to wax, axe to scrape (same as other copper blocks)
- Natural Oxidation: Unwaxed variants oxidize over time
- Recipes:
- Crafting recipe (6 copper ingots in door pattern = 3 doors)
- Waxing recipes with honeycomb
- Stonecutting recipes
- Tags: Added to mineable/pickaxe, needs_stone_tool, and doors tag
- Creative Tab: Appears after Copper Bars in Building Blocks tab (following 1.21.10 order)
Chiseled Copper (Backport from 1.21.10)
- All 8 Variants: Chiseled Copper, Exposed, Weathered, Oxidized + Waxed versions
- Decorative Block: Crafted from copper blocks for building
- Waxing/Scraping: Use honeycomb to wax, axe to scrape (same as other copper blocks)
- Natural Oxidation: Unwaxed variants oxidize over time
- Sounds: Uses standard copper block sounds
- Recipes:
- Crafting recipe (4 cut copper slabs in 2x2 pattern = 4 chiseled copper)
- Waxing recipes with honeycomb
- Stonecutting recipes (1 copper block = 4 chiseled copper)
- Tags: Added to mineable/pickaxe and needs_stone_tool
- Creative Tab: Appears after Copper Block, before Copper Grate (following 1.21.10 order)
Copper Grate (Backport from 1.21.10)
- All 8 Variants: Copper Grate, Exposed, Weathered, Oxidized + Waxed versions
- Transparent Block: Uses CUTOUT render type for see-through grate texture
- Waterlogging Support: Can be placed in water
- Waxing/Scraping: Use honeycomb to wax, axe to scrape (same as other copper blocks)
- Natural Oxidation: Unwaxed variants oxidize over time
- Sounds: Orginal copper grate break, step, place, hit, fall sounds
- Recipes:
- Crafting recipe (4 copper blocks in cross pattern = 4 grates)
- Waxing recipes with honeycomb
- Stonecutting recipes (1 copper block = 4 grates)
- Tags: Added to mineable/pickaxe and needs_stone_tool
- Creative Tab: Appears after Copper Chain in Building Blocks tab
Copper Bulb (Backport from 1.21.10)
- All 8 Variants: Copper Bulb, Exposed, Weathered, Oxidized + Waxed versions
- Redstone T-Flip-Flop Behavior: Toggles light on rising edge of redstone signal
- Variable Light Levels by Oxidation:
- Copper Bulb: 15 (full brightness)
- Exposed: 12
- Weathered: 8
- Oxidized: 4
- Comparator Output: 15 when lit, 0 when not
- Powered Indicator: Red dot shows when block receives redstone signal
- Waxing/Scraping: Use honeycomb to wax, axe to scrape (same as other copper blocks)
- Natural Oxidation: Unwaxed variants oxidize over time
- Sounds: Turn on/off sounds with proper pitch variation
- Recipes: Crafting recipe (copper block + blaze rod + redstone) and waxing recipes
- Tags: Added to mineable/pickaxe and needs_stone_tool
Missing Loot Tables
- Copper Chain: Added loot tables for all 8 copper chain variants
- Copper Bars: Added loot tables for all 8 copper bars variants
- Copper Lantern: Added loot tables for all 8 copper lantern variants
- Lightning Rod: Added base lightning_rod loot table
Missing Recipes
- Pale Oak Shelf: Added recipe with Forge/Fabric load conditions for VanillaBackport compatibility
Config Options
- Build Spawning: New config option to enable/disable Copper Golem spawning via copper block + carved pumpkin
Missing Tags
- blocks/copper.json: Tag for copper blocks
- blocks/copper_chests.json: Tag for copper chest variants
- blocks/lightning_rods.json: Tag for lightning rod variants
- blocks/wooden_shelves.json: Tag for wooden shelf variants
- items/lightning_rods.json: Item tag for lightning rods
- items/stripped_pale_oak_log.json: Item tag for VanillaBackport compatibility
Changed
Creative Tab Ordering (Match 1.21.10 Vanilla)
- Building Blocks Tab: Restructured to match vanilla 1.21.10 layout
- Per oxidation state: Block → Chiseled → Grate → Cut → Stairs → Slab → Bars → Door → Trapdoor → Bulb → Chain
- Redstone Tab:
- Waxed Copper Bulbs now appear after Target block
- Copper Buttons remain after Stone Button
- Waxed Lightning Rod after Daylight Detector
- Functional Blocks Tab:
- Soul Torch → Copper Torch
- Soul Lantern → All Copper Lanterns
- Iron Chain → All Copper Chains
- Redstone Lamp → All Copper Bulbs
- Lightning Rod → All Lightning Rod variants
Fixed
Block Mining Tags
- needs_stone_tool: Added missing entries for lightning rods, copper lanterns, chains, and trapdoors
- mineable/pickaxe: Added copper trapdoors to pickaxe mineable list
- mineable/axe: Added pale_oak_shelf (optional) for VanillaBackport compatibility
End Flash Consistency
- LightTextureMixin: Synchronized End Flash implementation with 1.21.1 version for identical behavior
Friends and Foes Compatibility
- Lightning Rod Oxidation: Fixed conflict with Friends and Foes mod
- Lightning Rod now always oxidizes to Copper Age Backport blocks, not F&F blocks
- Bypasses static WeatheringCopper maps that F&F overrides
- Direct block setting in randomTick() ensures our oxidation chain is used
- Added conversion recipe: F&F lightning rods → CAB variants (1:1 crafting)
- Config screen now shows informational text explaining the mixin situation
Improved
Config Screen UI
- Group Headers: Option groups now display their names as headers above the options
- TextBox Control: New multi-line text display for informational messages
- Supports paragraph breaks with proper spacing
- Dynamic height calculation based on text content
- Background extends to cover entire text area
- Compatibility Page: Added new page explaining mod compatibility details
Copper Golem Mod Compatibility
- Extended container support: Copper Golem now recognizes all containers that extend
ChestBlockorBarrelBlock- Supports Woodworks closets, Quark chests, and any other mod that extends vanilla container classes
- Previously only recognized exact vanilla chest/barrel blocks by ID
- Better detection logic: Changed from
state.is(Blocks.CHEST)toinstanceof ChestBlockfor proper inheritance support
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:a1llHwl4:TqXQZvqk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:a1llHwl4:TqXQZvqk"
}

