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2.2.0
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Changes
AstraLogin UPDATE Equipment Protection - v2.2.0
New Features & Improvements:
๐ก๏ธ Player Equipment Protection - Player Inventory Protection has been introduced. From now on, when a player joins, his inventory is empty, which prevents viewing his items. After logging in, the player recovers them. All player inventories are saved in the inventory_storage.yml file in the playerdata folder.
๐ ๏ธ Transfer of locks โ Moved the non-logged-in locks to a different class to clean up the plugin (Technical Information)
โน๏ธ Information about the trial version โ If you receive a version that is not yet released on the website, e.g. a test version, you will be informed in the server console
โ Bug fix โ The error regarding the limit of incorrect login attempts has been fixed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sO4dBl28:zBZCks1c"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sO4dBl28:zBZCks1c"
}

