Tags
Creators
Details
1.3
Compatibility
Required content
Changes
This is a minor update to BlindMe, and contains the following changes:
- Added a button to access a singleplayer world's settings during creation, accessible under the "more" tab.
- Added a button to access a singleplayer world's settings from outside it, accessible in the world edit screen.
- Added a button to access a multiplayer server's settings when adding it as a bookmark, and when editing its bookmark.
- Added a button to access a multiplayer server's settings when directly connecting to it.
- Unlocking world settings now requires an extra confirmation.
This version was compiled against Minecraft 1.21.10, and requires Fabric Loader (or equivalent) and Fabric API (or equivalent). Additionally, this is the very first release of BlindMe to use the official mappings, ahead of the deobfuscation, and this change should not affect gameplay.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EJoehBeH:vuYMYq66"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EJoehBeH:vuYMYq66"
}

