Tags
Creators
Details
All versions
4.10.0
Beta
4.10.0 for 1.21.5last year 7,730
Compatibility
Minecraft: Java Edition
1.21.5
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Changes
SkyHanni Beta 4.10.0
New Features
- Added /shping to show your ping in chat. - nopo (https://github.com/hannibal002/SkyHanni/pull/4478)
- Added Hide Irrelevant Mobs for Slayers. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4468)
- Makes mobs partially transparent so that they don't annoy while having an active slayer quest.
- Useful for e.g. Magma Cubes in Burning Desert for Tara Slayer.
- Added Mark When Invincible Tara 5. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4471)
- Highlight the Tarantula Slayer tier 5 in a customizeable color while the hatchlings are alive.
Improvements
- Added /sho setupmode to easily toggle setup mode for ordered waypoints. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4490)
- Added a way to reset tracked hunting box shards for the attribute shard overlay. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4477)
- Added option to only show powder chest features when great explorer 20. - nopo (https://github.com/hannibal002/SkyHanni/pull/4481)
- Added some more information when clock offset fails to calculate. - Daveed (https://github.com/hannibal002/SkyHanni/pull/4439)
- Added tab completion to /viewstash. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4469)
- Added Text When Invincible to Damage Indicator. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4471)
- Show the info that you need to kill the hatchlings during tarantula slayer tier 5 fight.
- Made /shedittracker more clear for bucketed trackers. - nopo (https://github.com/hannibal002/SkyHanni/pull/4476)
- Made SkyHanni able to tab complete a few hypixel commands on 1.21. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4465)
- This includes warps, party commands, gfs, viewrecipe and various player related commands.
Fixes
- Added warty and half eaten mushrooms to /ff. - Thunderblade73 (https://github.com/hannibal002/SkyHanni/pull/4480)
- Fixed Ubik Reminder sending every second in chat. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4464)
Technical Details
- Added abstract logic for changing the opacity of entites with EntityOpacityManager. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4468)
- This also includes the two new events EntityOpacityActiveEvent and EntityOpacityEvent.
- Added debug command /shdebugentityskin. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4467)
- Highlights armor stands in the world that hold or wear a skull with the given skin texture.
- Also show the graph area in the debug gui in f3. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4489)
- Cleaned up more around time offset. - Daveed (https://github.com/hannibal002/SkyHanni/pull/4439)
- Cleaned up some code in ColeweightWaypointFormat . - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4463)
- Decluttered code by using chroma color in more render functions. - hannibal2 (https://github.com/hannibal002/SkyHanni/pull/4472)
- Made opacity stuff work on 1.21. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4470)
- Ported all item rendering functionality to 1.21.7. - Daveed (https://github.com/hannibal002/SkyHanni/pull/4454)
- Removed an unnecessary call in ItemResolutionQuery that may lead to a performance hit. - Luna (https://github.com/hannibal002/SkyHanni/pull/4474)
- Switched /shcarrolyn and /shtrackcollection to use brigadier commands. - CalMWolfs (https://github.com/hannibal002/SkyHanni/pull/4469)
- Use native ping method instead of Hypixel Mod API on 1.21. - Luna (https://github.com/hannibal002/SkyHanni/pull/4488)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:byNkmv5G:MTpoyHlp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:byNkmv5G:MTpoyHlp"
}

