1.6.0
Compatibility
Required content
Changes
Update 1.6.0
What's New
- Added
[RC] Dynamic Recipe Discoverygamerule: A new rule that changes how recipes are unlocked. If enabled, recipes unlock based on the randomized ingredients. If disabled, recipes unlock based on original vanilla item dependencies.
Changes & Fixes
-
Expanded mod compatibility: Modded recipes (such as those from Create or Biomes O' Plenty) are now fully randomized alongside vanilla items. Previously, only recipes within the
minecraftnamespace were shuffled; now, everything is included!
-
Server-side only support (NeoForge): The NeoForge version no longer requires clients to have the mod installed when joining a modded server.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:d4RW7cgE:jTReo0aO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:d4RW7cgE:jTReo0aO"
}

