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Details
1.4.2
Compatibility
Changes
-- 1.4.2 Hotfix -- fixed continuouos left and right twirls having swapped names -- 1.4.1 Hotfix -- fixed possible crash when loading a resource pack without defined overrides
-- ELYTRA CONTRAILS 1.4.0 --
MISC CHANGES AND ADDITIONS:
- Added built in resource packs for arrow trails and allay trails
- Added the ability for resource packs to define custom trail spawners in ANY entity model (Check wiki for more info!)
- Added the ability for resource packs to override configs for specific trails in ANY entity model
- Added keybind for opening elytra trail settings (no default keybind)
- Added an input buffer for twirling to feel more natural
- Made time-based events now use tick-based time (Fixes trails and twirls looking wrong in flashback)
- Changed the way configs are stored and sent to the server to be more expandable (requires updating server to 1.4.0)
- Textures of trails now scale with trail width
- Many rendering optmizations to trails
- changed wingtip position and added angle of attack correction to wingtip position
NEW GENERAL SETTINGS:
- Added option to check for FA+Player wingtips
- Added option to snap trails to wingtips, preventing flickering
- Added option to fade trails close to the camera
- Added option to disable trail splines
- Added option to toggle resource packs overriding per-trail configs
- Added option to toggle "extended" EMF Support, whether trails should be looked for in entity other than player models
- Added option to toggle entity trails with no EMF model defined
NEW TRAIL-SPECIFIC SETTINGS:
- Option to use a different Pride/Trail texture for the right trail specifically
- Option to make trail width change based on trail age
- Option to make a Gap between wingtip and when trail starts
- Option to subtract trail distance from the end
- Option to make Distance-based fade at end of trail
- Options for Speed-dependent trail transparency
- Options for Speed dependent trail width
- Option to use a different color for the right trail specifically
- Options to move the wingtip's relative XYZ coordinates
NEW TWIRLING OPTIONS:
- Added the ability to change timing of twirls
- Added 6 new types of twirls
- Made "Ignore speed for trail when twirling" a per-player setting
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dWMHBEAQ:BFVTAs6z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dWMHBEAQ:BFVTAs6z"
}

