Tags
Creators
Details
All versions
1.20.1-0.0.4
Alpha
It'll Get Beta 0.0.43 years ago 685
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Added salt name overrides
- Basins and Fluid Tanks can now store changing Mixtures
- Tweaked some translations of Mixture names to allow languages with postpositive adjectives better control
- Fixed another crash when starting a server
- Fixed Bubble Caps voiding some Fluid
- Vat Sides now show as the right block in the Display Link GUI
- Separated name entries for chloride ions and organochloride Molecules
- Pumpjacks now don't care about rotation direction
- Fixed whole stack of Glass Bottles disappearing when filling with Urine from a Cauldron
- Fixed console spam when looking at a Basin
- Fixed Brass Funnel filters not being set
- Fixed problems when placing Vats with schematics
- The automatic creative mode Goggles configuration option is now in the right place
- Fixed structure and synthesis of TNT
- Added synthesis of TNP
- Castner Process now gives an appropriate amount of sodium
- Vat barometers don't look stupid at negative pressure differences
- Mixture ingredients now accept ranges of concentrations
- Vats now drop Items when broken and no longer stop accepting Items after being reassembled
- LAN and Essentials worlds now let other people in
- Molecule Tag icons now display with the uniform font
- Blocks can now be extruded on Minecart Contraptions and Trains without rendering funny
- Walking into Pumpjacks no longer causes suffocation
- Fixed copies of Molecular structures using the same bonds, meaning replacing bonds in a copy would replace bonds in the original - this has also fixed alkene hydration and cyanide nucleophilic addition not loading in JEI, and the generic alcohol in the recipe screen for alcohol oxidation
- Added placement preview for Differential
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uY7EYHum:rm76gq46"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uY7EYHum:rm76gq46"
}

