Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 years ago
All versions
1.3.7
Release
Dungeons 1.3.73 years ago 87
Compatibility
Minecraft: Java Edition
1.20–1.20.1
1.19.x
1.18.x
1.17.x
Platforms
Bukkit
Paper
Purpur
Spigot
Supported environments
Changes
WARNING:
The plugin is completely dependent on my engine. If you do not install it, the plugin will not work.
Many localization files have been removed and reworked. Delete the /lang/ folder so that everything works correctly for you!
To optimize some problems, I had to remove support for servers before 1.17.1!
FIXED:
- A bug where the dungeon was taking an infinite number of keys from players or not taking them at all
- Other, less interesting bugs
ADDED & REWORK:
- A setting that will allow you to disable/enable a dungeon in /dungeon editor
- Reworked dungeon settings and added many new ones.
- Reload button in the editor
- Chest block limit settings
- A setting that allows you to split the loot in chests. Can now be set true - different loot, false - same loot.
- Setting that controls keys. You can now choose whether the player who activates or opens a chest will open it for all players or only for himself.
- Time parameters have been changed, it is now different for dungeons and chests. You can customize opening, closing and waiting times for chests and dungeons.
- A setting that prohibits players from entering a dungeon when it is closed
Chest Rework:
- Each chest block is now a separate chest block. At the moment, you cannot personalize each chest, but you can set the randomness of the loot drop. The CLICK opening type is now much more useful, as the player can open chests at different intervals.
- Now, if a dungeon has an active chest, it will not be deleted, but now it will be deleted until the list of active chests is empty
Optimization:
- Schematic method
- Location generator
- Chest block finder generator
✨With wonderful support and frequent updates, each of your adventures becomes exciting and filled with fun❤ Leave your enthusiastic review and become part of our magical team, creating enchanting moments together
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Pl884zt6:mt9bdbNJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Pl884zt6:mt9bdbNJ"
}

