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Creators
Details
Licensed GPL-2.0-only
Published 10 months ago
Updated 4 days ago
All versions
1.7.2
Release
Just Enough Guns New 1.7.2last month 940
Compatibility
Minecraft: Java Edition
1.21.1–1.21.4
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
Changelog
1.7.2 - 2026-06-24
Changed
- Set the module version to
1.7.2.
Fixed
- Reworked ADS alignment for reflex, monocle, and holographic sights so their open-sight reticles use the Forge 1.20.1-derived scope camera position and each gun's scope mount transform.
- Kept telescopic sight and spyglass ADS corrections on their existing per-rifle path.
- Matched gun draw operation locks to each weapon's authored draw animation length, unlocking shoot, reload, inspect, melee, attachments, and ADS after 85% of the draw animation instead of a fixed delay.
- Preserved held fire and held action-key input through the draw unlock point while preventing released keys from firing late.
Verification
- Passed
.\gradlew build.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dxTydNDF:I1CEwPhl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dxTydNDF:I1CEwPhl"
}


