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1.3
Compatibility
Changes
Many new first and last names added for Nemeses! Names are now alphabetized in the data.dsc file. A big thank you to funkychicken493 and jumpsplat120 on GitHub!
Fixed bad code that would cause Nemeses to not leap across empty spaces to get to the player. They can now jump longer distances, with a little more tolerance on the y axis. Be careful if there is an almost flat gap between you and the Nemesis.
Gave slightly more tolerance for Nemeses building up to the player.
Fixed a bug which caused Nemeses with Overwhelming Will to not damage nearby entities.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NdGGx6nM:tWwy3wg7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NdGGx6nM:tWwy3wg7"
}

