Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
This is a MOD created by a hobbyist himself, featuring some of the author's own or some ingenious ideas obtained from others. The current updates include three interesting enchantments: FPS Killer, Mercy, and Newton's Third Law. Specifically, this MOD adds three enchantments to the game, namely FPS Killer, Mercy, and Curse enchantments to Newton's Third Law. Their specific effects are: FPS Killer: Increase your damage based on your FPS, and you can freely change parameters such as whether higher FPS results in higher damage or lower FPS results in higher damage, how much damage can be increased, and the impact of each frame change on damage. You can modify these in the config file or in the MOD configuration within the game. Mercy: This is very simple. After possessing this enchantment, attacking enemies will always ensure that they are not killed. When your damage exceeds the target's current health, it will turn the target into only one drop of blood, but it will not kill them. At this time, attacking again will render the attack ineffective. This is very useful in certain special situations, such as when you need to capture a target. Newton's Third Law: Because the action of forces is mutual, when you attack a target, you will receive equal damage (before armor calculation). But correspondingly, your attack has a chance of disarming the opponent and even causing their equipment to drop.
这是一个由业余爱好者自己创建的MOD,以作者自己的一些想法或从他人那里获得的一些巧妙想法为特色。目前的更新包括三个有趣的魔法:FPS杀手、仁慈和牛顿第三定律。 具体来说,这个MOD向游戏内添加了三个附魔,分别的FPS杀手、仁慈和诅咒附魔牛顿第三定律。他们的具体效果是: FPS杀手:根据你的FPS来提高你的伤害,可以自由更改参数,比如是FPS越高伤害越高呢还是FPS越低伤害越高呢,最高能提升多少伤害呢,每改变一帧对伤害的影响值是多少等等。这些你可以在config文件里修改,也可以在游戏内的MOD配置也进行修改。 仁慈:这个非常简单,拥有这个附魔后攻击敌人时会始终确保对方不被打死,当你的伤害超过目标目前的生命值时会让目标变为只有一滴血,但不会杀死,这个时候再攻击会时攻击无效化。这在某些特殊情况比如你需要捕捉目标时非常有用。 牛顿第三定律:因为力的作用是相互的,所以在你攻击目标时自己会受到同等伤害(在护甲计算之前)。但是相应的,你的攻击有概率缴械对面,甚至让对方的装备掉落。


