Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details

About
KMD tries to simulate the fast travel risk/reward and atmosphere of Kingdom Come: Deliverance inside Minecraft.
This mod is still in its early stages, with more content planned to be added over time.
✨ Features
- Full custom Events.
- Ability to fast travel between discovered travel posts.
- Simulated travel instead of instant teleporting.
- Random events that can interrupt fast travel.
- Hostile and passive encounters on land and at sea.
- Multiple travel post wood variants.
- Shared travel posts that can be visible to everyone.
- Renameable travel posts.
- Dyeable travel post sign text.
- Banner-based map pins.
⚠️ How To Use
KMD is designed as a standalone mod for stylized builds, medieval worlds, fantasy servers, and adventure-focused gameplay.
Place down a travel post and right-click it to discover/bind it. Place a second travel post, discover it, and you can fast travel between the two.
Shared travel posts are a special version of the travel post that can be visible to everyone without each player needing to discover it first.
Recipes


Version 0.3.0 added the Travel Map item

Regular travel posts work with different kinds of wood.
Shared travel posts require more expensive materials and are intended for public/server-wide travel points.
Added Blocks

- Fast Travel Post
- Shared Fast Travel Post
- Oak Fast Travel Post
- Spruce Fast Travel Post
- Birch Fast Travel Post
- Jungle Fast Travel Post
- Acacia Fast Travel Post
- Dark Oak Fast Travel Post
- Mangrove Fast Travel Post
- Cherry Fast Travel Post
Travel Map

Available Events
Spoiler


Events have been reworked in patch 0.2.4 and more will be balanced and edited in the future.
Encounters %
-By default all encounters are based on time of day (Night time travel higher chance for encounter)
-Distance (More distance higher chance for encounters)
-Armor level (Lowers both encounter chance but also increases chance to avoid or sneak away from encounters)
-Food Level (More hungry , more encounter chance)
All of the above can be configured via the ingame commands or the config
Commands
All commands require permission level 2 or higher.
/kmdtravel events [true|false]— Shows or toggles travel events./kmdtravel eventwait [5-600]— Shows or changes passive-event wait time in seconds./kmdtravel basechance <0-1>— Sets the base chance for any travel event./kmdtravel nightmultiplier <0-10>— Sets the event chance multiplier at night./kmdtravel armor perpoint <0-0.1>— Sets event chance reduction per armor/toughness point./kmdtravel armor maxreduction <0-0.95>— Sets the max armor protection cap./kmdtravel hunger low <0-1>— Sets added event chance when hunger is very low./kmdtravel hunger medium <0-1>— Sets added event chance when hunger is medium./kmdtravel distancechance <0-1>— Sets added event chance per 1000 blocks./kmdtravel maxchance <0-1>— Sets the final maximum event chance cap./kmdtravel sharedpostcrafting [true|false]— Shows or toggles shared travel post crafting./kmdtravel finishencounter @p— Force ends an encounter a player is having.
Misc


- Shift right-click a travel post to rename it.
- Right-click a travel post with dye to change the sign text color.
- Right-click a travel post with a banner to change the map pin color/design.
- Passive events use a wait timer before travel continues.
- Hostile events require you to survive/clear the danger before travel continues.


