Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Zombie Horde
Zombie Horde turns vanilla zombies into a scalable siege system for Fabric.
Zombies do not simply run toward the player anymore. Depending on the selected settings and progression, they can break blocks, place blocks, build stairs, create bridges, sprint, jump across gaps, and use different combat roles to keep survival challenging over long play sessions.
Core Gameplay Features
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Block Breaking AI
Zombies can destroy valid obstacles to open paths toward players. -
Block Placing AI (Hardmode)
Builder zombies can place blocks to create vertical routes, overcome obstacles, and apply pressure to defensive structures. -
Bridging Behavior
When no direct route exists, zombies can place blocks to bridge gaps and continue advancing. -
Stair Building
Zombies can build stairs to reach elevated areas and overcome height differences. -
Sprinting and Gap Jumping
Zombies can sprint while pursuing players and jump across small gaps. -
Special Zombie Variants
Multiple variants with different combat profiles are available, including Normal, Tool, Brute, Scout, and Trapper zombies. -
Role-Based Pressure
Different zombie variants can focus on direct combat, high durability, speed, tools, building, or route creation. -
Zombie Animations
Additional animations improve the visual presentation of zombie movement and actions.
Short Legacy Video from the Zombie Horde mod (1.1.1):
The current version includes major AI, movement, bridging, block placing/breaking, stair building, zombie variant, animation, and scaling improvements.
Progression and Scaling
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Difficulty Presets
Select one of the available difficulty levels: Easy, Normal, Hard, or Extreme. -
Zombie Count
Configure how many zombies can spawn during a five-minute period. -
Maximum Nearby Zombies
Limit the number of nearby horde zombies. A value of100disables the limit. -
Zombie Health
Adjust zombie health independently using a percentage value. -
Zombie Damage
Adjust zombie damage independently using a percentage value. -
Day-Based Scaling
Configure the daily increase in horde difficulty using a percentage value. -
Custom Difficulty
Enable custom mode to configure individual horde settings instead of using a predefined difficulty preset.
Configuration Menu
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Simple Mode
A simplified configuration mode for quickly setting up the most important Zombie Horde options. -
Custom Mode
An advanced configuration mode with detailed control over zombie behavior, variants, health, damage, spawning, progression, and world settings. -
In-Game Settings UI
Category-based configuration through the in-game menu, including general, horde, world, and custom difficulty settings.
World and Server Features
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Dimension Support
Optionally enable horde spawning in the Nether and the End. -
World-Load Cleanup
Optionally remove existing horde zombies when the world is loaded. -
Server Administration
Server operators can manage the mod, configure horde behavior, adjust progression, and balance the difficulty during gameplay. -
Runtime Configuration
Most settings can be changed directly through commands without manually editing configuration files.
Commands
All commands require the appropriate server permissions.
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/zombie_horde difficulty <easy|normal|hard|extreme>
Select a predefined difficulty level. -
/zombie_horde enabled <true|false>
Enable or disable the Zombie Horde system. -
/zombie_horde custom <true|false>
Enable or disable Custom Mode. -
/zombie_horde hardmode <true|false>
Enable or disable Hardmode behavior, including advanced block-placing features. -
/zombie_horde otherdimensions <true|false>
Enable or disable horde spawning in the Nether and the End. -
/zombie_horde removeonload <true|false>
Enable or disable the removal of horde zombies when the world is loaded. -
/zombie_horde count <0..300>
Set the number of zombies spawned every five minutes. -
/zombie_horde maxzombies <1..100>
Set the maximum number of nearby horde zombies. A value of100means unlimited. -
/zombie_horde health <10..1000>
Set zombie health as a percentage. -
/zombie_horde damage <10..1000>
Set zombie damage as a percentage. -
/zombie_horde dayscaling percent <0..100>
Set the daily difficulty increase as a percentage. -
/zombie_horde gapjump <true|false>
Enable or disable zombie gap jumping. -
/zombie_horde variant normal <0..100>
Set the spawn percentage for Normal zombies. -
/zombie_horde variant tool <0..100>
Set the spawn percentage for Tool zombies. -
/zombie_horde variant brute <0..100>
Set the spawn percentage for Brute zombies. -
/zombie_horde variant scout <0..100>
Set the spawn percentage for Scout zombies. -
/zombie_horde variant trapper <0..100>
Set the spawn percentage for Trapper zombies.
Compatibility
- Loader: Fabric
- Dependency: Fabric API
- Java: 21 for Minecraft 1.21.11
- Java: 25 for Minecraft 26.1+
- Minecraft: 1.21.11 – 26.2 (all versions supported)
- Zombie Horde 1.3.0: Minecraft 26.2 only
Version Availability
This description covers the complete feature set of the current Zombie Horde version.
Some features listed above may not be available in versions older than 1.3.0. This includes the difficulty presets, the Simple and Custom configuration modes, separate health and damage settings, zombie count and nearby-zombie limits, gap jumping, the Trapper variant, the updated zombie variant system, new animations, world-load cleanup, and the current command set.
For an exact overview of the changes in each release, please check the corresponding changelog.
Community Feedback
Feedback is always appreciated and helps improve the mod. Suggestions, ideas, balancing feedback, and bug reports are welcome:


