Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platforms
Supported environments
Client and server
Links
Tags
Creators
Details
Licensed ARR
Published last week
SpawnMan
A lightweight Minecraft Forge 1.20.1 mod for managing custom spawn points and areas with team support.
What it adds
SpawnMan lets you define named spawn sets as point lists or area boxes per world, assign them to teams, and automatically teleport players to safe spawn locations on join or respawn. Includes a position wand for quick area setup and full command block support.
Commands
All /sm commands require operator permission level 2.
| Command | Description |
|---|---|
/sm set point <id> <nums> |
Create a point spawn set from marker positions (e.g. 1 2 3) |
/sm set area <id> [team] |
Create an area spawn set from smpos1 and smpos2 |
/sm team <id> <team> |
Assign a spawn set to a team |
/sm remove <id> |
Delete a spawn set |
/sm list |
List all spawn sets |
/sm tp <team> |
Teleport all online team members to their team's spawn |
/smpos1 through /smpos10 |
Save current position as a marker |
Player Commands
| Command | Description |
|---|---|
/team join <team> |
Join a team and teleport to its spawn |
/team leave |
Leave your current team |
Position Wand
/give @p spawnman:position_wand
- Right-click a block → sets
smpos1at the block's top face - Left-click a block → sets
smpos2(block is not broken) - Left-click an entity → sets
smpos2at the entity's position
The wand shares markers with /smpos1 and /smpos2 commands.
How Spawning Works
When a player joins or respawns:
- If the player is on a team, they teleport to a random point in the team's spawn set (in the current world)
- Otherwise, they teleport to a random public spawn set (no team) in the current world
- The spawn point is adjusted to a solid block with 2 blocks of headroom to prevent suffocation
Configuration
Data is stored in <config-dir>/spawnman/:
spawnsets.json— all spawn set definitionsteams.json— player-to-team mappings


