Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Client and server
Links
Tags
Creators
Details
Licensed MIT
Published last month
Updated last month
Cobblemon No IVs
Every Pokémon rolls with the same IVs — no breeding for a perfect spread, no resetting spawns. What you catch is already competitive. And every IV screen just reads none.
Not client-only — it changes real stats. The server (or your single-player world) applies the equal IVs and battle math; the client renders the none display. Install it on both sides for the full effect.
Features
- Equal IVs, everywhere — every stat of every Pokémon is locked to one value (default 31). Wild spawns, starters, captures, eggs, trades,
/pokegive, and even old saves get normalized on load. - IVs stop deciding battles — the battle formula (and the Showdown export) uses the fixed value, so same species + level + nature + EVs = identical stats. Strategy wins, not the roll.
noneon every IV surface — Summary (M key) IV tab values and hover labels, PC (Stat/IV view), and Trade (both sides). The IV-mode radar hexagon is hidden.- Pokédex untouched (it only shows species base stats — no individual IVs live there).
Config (config/cobblemon-no-ivs.json)
ivValue— the IV applied to every stat (0–31, default 31). Out-of-range values are clamped; edit and restart to change it.
Requirements
Minecraft 1.21.1 — Fabric & NeoForge · Cobblemon 1.7+ · needed on server & client
| Fabric | NeoForge | |
|---|---|---|
| Required | Fabric Language Kotlin | NeoForge 21.1+, Kotlin for Forge 5+ |
Fabric API comes bundled with Cobblemon's own dependencies.
All Rights Reserved · Dev: igorbescobar


