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Details
Licensed MIT
Published last year
Updated 2 months ago
All versions
0.2.1
Release
Create: Propulsion 0.2.1last year 47.3K
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Forge
Supported environments
Client and server
Required content
Changes
Features:
- Changed lodestone tracker behavior. Now it outputs redstone signal in the direction compass points at, instead of outputting it in the opposite direction. You can invert tracker by wrenching it
- Added [Shift] descriptions to fuels that can be used in thruster
- Added CC:T peripheral for physics assembler
- Optical lenses now can be washed in cauldron
Bugfixes:
- Fixed thrusters losing IFluidHandler CC:T peripheral capability. Now you can use methods like pushFluid again!
- Fixed that one annoying issue with particles emitting after ship with thruster unloads and reloads back
- Thrusters no longer damage entities through walls
- Fixed optical sensor beam not rendering when camera is inside of the beam
- Fixed wrong magnets AO due to lack of cullface annotation in model file
Balance:
- Changed default thrust/consumption multipliers for CDG and TFMG fuels
- Turpentine can now be used in CDG generators
Small changes:
- Removed shimmer compat
- Quite a lot of internal changes that does not affect anyone other than people looking at propulsion code :P
- Debug command now displays debug graphics for thrusters
- Updated ru_ru lang
- Updated de_de lang (Thanks to DoktorCraft23!)
- Updated zh_cn lang (Thanks to LogicWheat!)
- Added Immersive Engineering and Immersive Petroleum fuels compat (Thanks to LogicWheat!)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fmudhH0S:LAVgXwNJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fmudhH0S:LAVgXwNJ"
}





