Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
Core mechanism
Upgrade condition: Accumulate a certain amount of damage (not kills, but damage values) Lv1→Lv2: 10,000 damage Lv2→Lv3: 15,000 damage Lv3→Lv4: 20,000 damage (5,000 more per level) Attribute enhancement
Each level up increases the maximum health by 2 points Lv1: 20 health points, Lv2: 22 health points, Lv 28 health points Display mode5:
Use BossBar to display above the inventory Display format: Level: X/Current Damage/Required Damage Maximum level display: ★ Level: X (MAX) ★ Instruction
/level - View your level information /setmaxlevel < level > - Real-time modification of the maximum level limit (op permission required) Configuration
Default maximum level: Level 5 Permissions nodes: watchoutyourlife.level (default true), watchoutyourlife.setmaxlevel (op)
核心机制:
升级条件:累计造成一定伤害(不是击杀,是伤害数值) Lv1→Lv2: 10000 伤害 Lv2→Lv3: 15000 伤害 Lv3→Lv4: 20000 伤害(每级增加 5000) 属性提升:
每升一级增加 2 点最大生命值 Lv1: 20 血,Lv2: 22 血,Lv5: 28 血 显示方式:
使用 BossBar 显示在物品栏上方 显示格式:等级: X | 当前伤害/所需伤害 满级显示:★ 等级: X (MAX) ★ 指令:
/level - 查看自己的等级信息 /setmaxlevel <等级> - 实时修改最大等级上限(需要 op 权限) 配置:
默认最大等级:5 级 权限节点:watchoutyourlife.level(默认true),watchoutyourlife.setmaxlevel(默认op)


