Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.2
1.21.11
1.21.1
1.20.1ā1.20.6
1.19.2ā1.19.4
1.12.2
Platforms
Supported environments
Client-side
Tags
Creators
Details
Licensed MIT
Published 10 months ago
Updated 14 hours ago
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š£ Footsteps Trail
A lightweight, client-side mod that leaves fading footprints behind you as you explore. Find your way out of a cave, retrace a route through a dense forest, or just enjoy watching your tracks sink into sand and snow.
(The video below shows an older version. Check the gallery for the current footprints.)
⨠Footprint Types
| Type | What it looks like |
|---|---|
| Terrain (default) | Footprints are pressed into the ground itself. Sand, snow and mud take deep prints, grass and dirt compact, stone and wood only scuff, and slime and honey squish. |
| Surface | Footprints are drawn on top of the block. Shape, tint and how long they last depend on what you walk on. |
| Classic | Simple flat markers you style yourself: square, circle, paw or cross, in six colors, with an optional glow. |
š§ Trail Behaviour
- Expire by steps or time: keep your last 1ā500 footprints (default 50), or let them fade after 1ā300 seconds (default 30).
- Natural walking: footprints face the way you walk and alternate left and right feet. Sprinting lengthens your stride.
- Stealth: no footprints while sneaking (on by default).
- Hard-surface scuffs: faint dust marks on stone and planks, can be turned off.
- Render distance: footprints farther than 48 blocks are skipped (adjustable from 8 to 256).
āļø Settings
- Settings screen for every option: open it from Mod Menu on Fabric, or from the Mods list on Forge and NeoForge.
- Toggle key: press
Zto turn the trail on or off (rebindable in Controls). - Config file:
config/footstepstrail.json. A broken file never crashes the game; it is saved as.brokenand defaults are used. - Modded blocks: map any block ID to a material (sand, snow, mud, stone, ā¦) in
deformationMaterialsso it takes footprints correctly.
āØļø Commands
All commands are client-side. Type /footsteps help in-game for the full list.
| Command | Description |
|---|---|
/footsteps |
Show current status |
/footsteps toggle |
Turn the trail on or off |
/footsteps clear |
Remove all current footprints |
/footsteps type <terrain|surface|classic> |
Choose the footprint type |
/footsteps mode <time|steps> |
Expire footprints by time or by step count |
/footsteps size <0.05ā2.0> |
Set the footprint size |
/footsteps config time set <1ā300> |
Seconds footprints last (time mode) |
/footsteps config steps set <1ā500> |
Footprints to keep (steps mode) |
/footsteps config rotation <true|false> |
Face your walking direction |
/footsteps config alternating <true|false> |
Alternate left and right feet |
/footsteps config stealth <true|false> |
No footprints while sneaking |
/footsteps config scuffs <true|false> |
Scuff marks on hard surfaces |
/footsteps appearance shape <square|circle|paw|cross> |
Marker shape (classic only) |
/footsteps appearance color <color> |
Marker color (classic only) |
/footsteps appearance glow [true|false] |
Toggle the glow (classic only) |
š¦ Versions & Requirements
| Loader | Minecraft | Needs |
|---|---|---|
| Fabric | 1.20.1 Ā· 1.21.1 Ā· 26.3 | Fabric API Ā· Mod Menu (optional, for the settings screen) |
| Forge | 1.12.2 Ā· 1.20.1 | ā |
| NeoForge | 26.3 | ā |
š” Using Sodium or Embeddium? If Terrain footprints don't show up, switch to /footsteps type surface.
Client-side only ⢠Works on any server ⢠MIT License ⢠Made by Blue print



