Compatibility
Minecraft: Java Edition
1.21.11
Platforms
Supported environments
Client-side
Creators
Details
Licensed ARR
Published last month
The Problem
By default, Minecraft waits for multiple server packets before applying totem effects and playing the animation. On low ping this is barely noticeable, but on high ping servers (100ms+) this causes a visible delay between taking lethal damage and seeing the totem pop — your screen can freeze or flash while waiting.
The Fix
TotemOptimizer intercepts the totem activation packet the moment it arrives and immediately applies all effects client-side:
- Health restored to 1 instantly
- Negative effects cleared immediately
- Regeneration, Absorption, and Fire Resistance applied right away
- Totem animation plays without delay _ The server still handles all the actual game logic — this mod only makes the client respond faster to what the server already decided._
Who is this for?
- **Crystal PvP players on high ping servers
- Anyone who plays on servers far from their region
- Players who want a more responsive and consistent totem feel**


