Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Boys Mod brings a fan-made superhero sandbox inspired by The Boys into Minecraft. Use Compound V to gain superhuman abilities, combine powers through an admin hero menu, fire real 3D lasers from your eyes, fly, move at super speed, morph into other players, unleash impulse waves, and fight with visible wounds, blood effects, and cinematic ability visuals.
This is an unofficial fan project and is not affiliated with Amazon, Prime Video, Sony Pictures Television, Dynamite Entertainment, Vought, or The Boys.
Features
Compound V item that gives the player a random permanent superpower.
Temporary V item that gives a random temporary power as a real timed effect.
Supe Virus item that removes a player's superpower.
Custom animated syringe items using the same injection-style animation system.
Hero HUD showing the current power, active state, ability lock timers, and charge progress.
Toggleable HUD that slides off-screen when hidden.
Admin hero menu opened through /hero, allowing admins to assign powers and combo powers.
Russian power names across the HUD, menus, and ability UI.
Combo abilities that let admins combine multiple powers into one hero setup.
Combo keybind mode for activating individual powers inside a combo.
3D eye lasers rendered as real beam geometry, visible to nearby players.
Laser eye-position editor for adjusting laser origin points to match the player's skin.
Laser damage system with strong burn damage, regeneration suppression, and cobweb burning.
Super speed with high movement speed, impact damage, ground movement effects, and boosted movement when empowered by Compound V.
Singleplayer time-slow ability tied to speed, creating a contrast between the slowed world and the fast player.
Flight ability with fast movement, hovering, vertical movement, and air control.
Flight hover mode that lets the player float in place instead of always flying forward.
Impact dash that can be charged and released for a stronger forward burst.
Impulse ability that charges from the chest and releases a yellow shockwave, damaging and knocking back nearby entities.
Ability lock system that can temporarily disable other players' powers after being hit by impulse.
Immortality ability with heavy resistance, fire immunity, fall protection, and regeneration.
Morph ability that changes the player's visible name, skin, and head appearance for other clients.
Super senses that locally highlights nearby entities for the player using the ability.
Invisibility ability with custom visual handling and hidden player shadow.
Water ability with underwater breathing and fast water movement.
Passive superhuman strength for players with powers.
Passive regeneration for powered players, except invisibility-based powers.
Compound V boost effect that temporarily strengthens existing powers, including lasers, speed, flight, and impulse.
Visible wound system that adds blood, burns, and damage marks to mobs and players when real damage is dealt.
Blood and combat effects for heavy hits, laser burns, beam kills, and environmental impacts.
Custom ability activation visuals for powers, including body effects, trails, bursts, and charge glows.
Power cleanup logic so inactive abilities remove their non-passive effects immediately.
Compound V
Use Compound V to gain one random permanent superpower. If the player already has a power, Compound V can temporarily boost that power, making its effects stronger for a limited time.
Temporary V
Temporary V gives the player a temporary random power as a timed effect. The effect uses the icon and name of the power it granted, making it clear which ability is currently active.
Supe Virus
The Supe Virus works as the opposite of Compound V. Using it removes the player's current superpower and clears related power state.
Hero Menu
Admins can open the hero panel with /hero. The menu allows direct power selection, combo assignment, and quick testing of different superhero setups. Regular players receive powers through Compound V instead of choosing freely.
Combo Powers
Combo powers allow several abilities to exist in one setup. Players can use combo keybinds to activate individual powers separately, such as speed, lasers, and flight inside one combined hero loadout.
Lasers
The laser system is not particle-based. It uses server-side hit detection and client-side 3D beam rendering, so other players can see the beams. Laser origin points can be adjusted so the beams come from the eyes of the player's skin.
Impulse
The impulse ability charges while the player holds the ability key. During charging, the player slows down and a glowing chest effect builds up. Releasing at full charge creates a shockwave that damages, pushes enemies away, and can temporarily disable nearby players' abilities.
Morph
Morph lets the player disguise themselves as another player by changing visible name and skin information. The change is synchronized so other clients see the altered appearance.
Wounds
When entities take real damage, wounds can appear on their texture. Hits, laser burns, and heavy attacks create visible marks and blood effects, making combat feel more physical and cinematic.
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