Tags
Creators
Details
1.1.4
Compatibility
Changes
Fixed the item Y pos axis being negated for Blockbench animations.
Fixed torso bends not applying to other limbs correctly.
Fixed animations not starting properly on players that are not being rendered.
Fixed an NPE.
Added a way to see if it's a first-person render pass from AnimationData.
Added a way to get AnimationData in the adjustment modifier.
Controller first-person methods now return the controller.
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ha1mEyJS:ecAmZFGd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ha1mEyJS:ecAmZFGd"
}

