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Details
Licensed MIT
Published 6 months ago
Updated 6 months ago
All versions
1.1.0
Release
Held Shield Damage Reduction 1.1.07 months ago 13
Compatibility
Minecraft: Java Edition
1.12.2
Platforms
Forge
NeoForge
Supported environments
Server-side
Client and server
Changes
- Added
playersUseItemOverridesconfig. - Added
entitiesUseItemOverridesconfig. - Players can now have item-specific shield overrides enabled or disabled separately from non-player entities.
- Non-player entities now use the higher value between their normal entity DR and a held shield's item override when
entitiesUseItemOverridesis enabled. - Clarified config comments so it is more obvious that entities listed in
entityDamageReductionOverridesdo not also need to be added toentityWhitelist. - Default behavior keeps player item overrides enabled and non-player entity item overrides disabled.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cZOf9qLR:McNPTQtM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cZOf9qLR:McNPTQtM"
}

