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Minecraft: Java Edition
26.2
26.1.x
1.21.x
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Licensed CC-BY-NC-SA-4.0
Published last year
Pigly's Player Head Drops
When a player dies, they drop their head.
This head can be used by another player to make them invisible to the head's owner.
Players can also run /decorate to make the heads purely decorative.
Invisibility lasts for 1 minute or until the head's owner is hit by the player.
Heads have a 20-second cooldown by default, but it can be modified in the config.
Whether heads are consumed on use can be set for normal and disugise heads.
The current version, 1.4.0, reverts the death bond addition and resets config when updating the plugin. 1.4.0 also fixes some major exploits involving disguise heads.
Target Protection (1.4.1+)
This is disabled by default, but can be enabled in the config. The following types can be used:
- Cap dealt or final/effective damage on person a player is invisible to
- Prevent a player from damaging a person a player is invisible to
Changes 1.5.0
- Expanded capabilities for extending functionality
- Other plugins can access the APIManager
- Head types are controlled through the API manager
- Extensions can add head types, handled through PlayerInteractListener
- Cooldowns are now handled in memory and not in a config file
- Disguises are cleared when disconnecting
- Added cooldown for disguise heads (set in config)
- Operators can use
/headto get heads from other players - (Bug Fix) Config-set cooldown is properly applied in all cases
- (Bug Fix) Normal heads will not be consumed if
headUse.consumeHeadis set to false
Changes 1.4.0
- Reverted 1.3.0
- Players will lose their disguise on death
- Config updates automatically when updating the plugin
- (Bug Fix) While disguised as another player, a player can no longer use death or /head to obtain the head of the player they are disguised as
- (Bug Fix) Skin is properly reset when their disguise expires
Changes 1.2.0
- Lives system
- Expanded config options
- Config restructuring
- Easy disable system
- Revives
- Extra lives (crafted with heads)
- Fixed a problem with the NBTCraftingRecipe API that would prevent registering multiple recipes
- Added an API to allow for extensions of the plugins
Changes in 1.1.0
- Config option for consuming the head on use
- Config option for head use duration
- Config option for head use cooldown
- Disguise heads
- Config option for disguise duration
- NBT Crafting API (can be used in plugins with this as a dependency)
- Useful for crafting recipes involving player heads
- Owner storage changes (using PlayerProfile instead of Player)


