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Licensed LGPL-3.0-only
Published 2 years ago
Updated 3 months ago
All versions
1.21.1-0.11.5.1.76
Release
1.21.1-0.11.5.1.762 years ago 1,449
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Changelog
General
- Update to version 0.11.5.1
Fixes
- Potentially fix a bug where modelData could end up as null.
- Partially fixed controller / storage block recipes being unable to autofill with emi
Merged from upstream
Features
- Updated barrels so that their textures would be more naturall
- feat: Updated barrels so that their textures would be more naturally rotated and allow for material textures at the back of the barrel to match exactly the rotation of the block it was applied from and seamlessly blend with it
- Added new Decoration Table block
- feat: Added new Decoration Table block
- allows applying block "materials to barrels" in much easier and more customizable way than the material recipe
- also allows applying color tints to any storage block in much straight forward way (just a single color pick instead of multiple dyes applied to get the color wanted)
- uses much less blocks / dyes when making these cosmetic changes to storages than the recipes do
- Added storage search functionality
- Merge pull request #529 from P3pp3rF1y/1.21.x-dev
- Added Turkish translation (Thanks RuyaSavascisi)
- Merge pull request #516 from P3pp3rF1y/1.21.x-dev
- Changed hopper upgrade to filter by contents of the target in
- Merge pull request #491 from P3pp3rF1y/1.21.x-dev
- Added missing recipe to craft basic to iron tier upgrade from
- Merge pull request #488 from P3pp3rF1y/1.21.x-dev
Fixes
- Fixed tinted barrel's handle to show up in correct place
- fix: Fixed tinted barrel's handle to show up in correct place
- Fixed decoration table to drop its contents when broken
- fix: Fixed decoration table to drop its contents when broken
- Fixed tooltip of result in decoration table to properly show d
- fix: Fixed tooltip of result in decoration table to properly show dye parts required when chest/shulker is being decorated even if a material is one of the material slots (would previously incorrectly show that material as cost)
- Fixed decoration table result slot to always update when a che
- fix: Fixed decoration table result slot to always update when a chest is swapped for barrel in it which sometimes left the barrel result around and allowed player to pull it in exchange for the chest
- Fixed issue with compression upgrade's calculation of slot lim
- Merge pull request #535 from P3pp3rF1y/1.21.x-dev
- Fixed storage blocks not to get defaulted to black color in so
- Merge pull request #528 from P3pp3rF1y/1.21.x-dev
- Fixed crash where chest copied with its upgrade contents in cr
- Merge pull request #525 from P3pp3rF1y/1.21.x-dev
- Fixed vanilla shulker box to sophisticated shulker box upgrade
- Merge pull request #522 from P3pp3rF1y/1.21.x-dev
- Fixed z-fighting on chest lid when the lid opens into another
- Merge pull request #520 from P3pp3rF1y/1.21.x-dev
- Fixed storage input block to accept more than 64 max stack siz
- Merge pull request #504 from P3pp3rF1y/1.21.x-dev
- Fixed scrollable inventory to only show slot background for sl
- Merge pull request #497 from P3pp3rF1y/1.21.x-dev
- Fixed issue where tank / battery upgrades could be swapped for
- Merge pull request #486 from P3pp3rF1y/1.21.x-dev
- Fixed barrels so that mobs can path over them
- Merge pull request #483 from P3pp3rF1y/1.21.x-dev
- Fixed barrels to show proper texture / tint in JEI now that JE
- Merge pull request #482 from P3pp3rF1y/1.21.x-dev
- Fixed hopper upgrade occasionally freezing game due to it unne
- Merge pull request #480 from P3pp3rF1y/1.21.x-dev
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:iHtpVwJL:xw6Q0X9w"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:iHtpVwJL:xw6Q0X9w"
}









