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Details
Licensed GPL-3.0-or-later
Published last year
Updated last week
All versions
1.7.4-1.21.10
Release
1.7.4-1.21.108 months ago 328
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.9–1.21.10
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Changes
- Added BossBarHealth
- Added KeyShortcuts (/dv ksho)
- Added DungeonWaypoints (not custom)
- Changed hud editing to allow for "-" and "=" keys to work as scale remove/add to huds
- Added CommandAliases (/dv cmdali)
- Fixed multiple bugs with ChestProfit
- Fixed multiple bugs with ThreeWeirdosSolver
- Fixed SlotLocking not working in chest guis
- Fixed DungeonMap updating weirdly whenever the player dies
- Added Fullbright
- Fixed DungeonMap room colors not being set properly
- Changed DungeonMap to have option for background color and padding
- Added font changing command (/dv font)
- Added SpotifyDisplay
- Added RemoveRecipeBook
- Added RemoveContainerBackground
- Added CustomContainerColor
- Changed HudEditor to have a toggle to not display all the disabled huds
- Added BoxMimicChest
- Added DisableSuffocatingOverlay
- Added NoAbilityCdSound
- Fixed BoxStarMob removing shadow assassins randomly
- Added DisableSwim
- Added CenteredCrosshair
- Added DisableEnderPearlCooldown
- Added configuration to override paul in DungeonMap
- Fixed ScoreDisplay increasing score on deaths rather than decreasing
- Added DisableWorldLoadingScreen
- Added render player heads to DungeonMap
- Added HighlightDroppedItems
- Added DisableHungerBar
- Added HideCraftingText
- Added HideOffhandSlotBackground
- Added AutoArchitectDraft
- Added DoubleAnimationFix
- Added SelectedItemName
- Added CancelF7BossSounds
- Changed how our config gui looks slightly to be better user experience (it also has searchbar now)
this is not an extensive list of all the changes but most of them are here, thanks a lot to the people who've been reporting issues (FlameOfWar, Waleed, Legendary JG & others)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j4Tr5Ve2:k8GEkJml"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j4Tr5Ve2:k8GEkJml"
}

